Statistics Lvl 1
Lvl 15
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Level 1 Taliyah Stats

Health 630
Health Reg. (5s) 8
Mana 460
Mana Reg. (5s) 12
Armor 34
Magic Res. 36
Move Speed 350
Attack Dmg. 54
Attack Spd. 0.75

Taliyah's Abilities

PRock Surfing
Gains 5% / 10% / 20% / 35% Movement Speed while out of combat and near a wall.
1Threaded Volley
Cooldown: 6 / 5 / 4 / 3
Cost: 60 / 60 / 60 / 60

Hurls 5 rocks in a target direction, each dealing 40 / 60 / 80 / 100 (+50% AP) magic damage in an area around the first enemy hit. This creates Worked Ground below Taliyah. Subsequent hits against the same target deal 60% less damage.

Threaded Volley casts on Worked Ground: Costs 10 Mana and consume the Worked Ground; Have 30% less cooldown; Hurl a boulders that deals 100 / 140 / 180 / 220 (+80% AP) magic damage to the primary target and shows enemies hit by 25% / 30% / 35% / 40% for 1.5 seconds; Monsters hit by the boulders are stunned for 3 seconds.

Each rock deals 20 bonus magic damage against monsters, and each boulders deals 36 bonus magic damage against monsters.

2Seismic Shove
Cooldown: 13 / 11 / 9 / 7
Cost: 30 / 30 / 30 / 30
Causes an area of ground to erupt, knocking enemies in the area in the chosen direction after a brief delay.
3Unraveled Earth
Cooldown: 12 / 12 / 12 / 12
Cost: 90 / 90 / 90 / 90

Scatters loose stones, dealing 65 / 120 / 175 / 230 (+55% AP) magic damage to enemies hit and slowing them by 20% for 0.5 seconds.

The stones detonate when enemies dash or are knocked through them, dealing 20 / 35 / 50 / 65 (+30% AP) magic damage and stuns for the remaining movement duration + 0.75 seconds.

Monsters are always stunned for the maximum duration. Deals 190% damage against monsters.

4Weaver's Wall
Cooldown: 94 / 85 / 75
Cost: 100 / 100 / 100

Creates a massive earthen wall for 4 seconds: The wall knocks back nearby enemies when it forms; Once the wall is fully formed, Taliyah can recast to destroy it early.

If recast immediately: Taliyah rides along the wall as it unravels. Moving or being immobilized ends the ride.

This ability cannon be cast if Taliyah has taken damage from champions or structures within the last 3 seconds.

Taliyah Build Guide for Wild Rift

Build Taliyah with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Taliyah or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Taliyah's abilities in detail, the best items to build, which skills to level first, and more. Taliyah is ranked Tier S+ (Mid Lane) in our Champion Tier List
Taliyah
Taliyah Mid Lane Jungle
The Stoneweaver
Show Champ Stats
Patch 7.1h
Recommended Role Mid Lane
Mid Build S+ Jungle Build S+

Taliyah's Item Build

Starting Item
Amplifying Tome
Amplifying Tome
Core Items
Infinity Orb
Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Boots
Boots of Mana
Boots of Mana
Stasis
Stasis
Final Build
Infinity Orb
Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Oceanid's Trident
Oceanid's Trident
Crown of the Shattered Queen
Crown of the Shattered Queen
Boots of Mana
Boots of Mana
Stasis
Stasis

Taliyah's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Electrocute
Electrocute
Botanist
Botanist
Absolute Focus
Absolute Focus
Scorch
Scorch
Bone Plating
Bone Plating

Taliyah's Situational Items

vs Healing
Crown of the Shattered Queen
Morellonomicon
vs Tanks
Crown of the Shattered Queen
Liandry's Torment

Taliyah's Skill Order

Rock Surfing Rock Surfing (Passive)
Quick Skill Order
Threaded Volley
Unraveled Earth
Seismic Shove
Threaded Volley
  • Threaded Volley
Seismic Shove
  • Seismic Shove
Unraveled Earth
  • Unraveled Earth
Weaver's Wall
  • Weaver's Wall
Quick Skill Order
Threaded Volley
Unraveled Earth
Seismic Shove

Taliyah is Countered By

Mid
Syndra Syndra
Mid
Zed Zed
Mid
Orianna Orianna

Taliyah Synergizes With

Jarvan IV Jarvan IV
Vi Vi
Xin Zhao Xin Zhao

Taliyah's Item Build

Starting Item
Amplifying Tome
Amplifying Tome
Core Items
Infinity Orb
Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Boots
Boots of Mana
Boots of Mana
Stasis
Stasis
Final Build
Infinity Orb
Infinity Orb
Awakened Soulstealer
Awakened Soulstealer
Rabadon's Deathcap
Rabadon's Deathcap
Oceanid's Trident
Oceanid's Trident
Crown of the Shattered Queen
Crown of the Shattered Queen
Boots of Mana
Boots of Mana
Stasis
Stasis

Taliyah's Spells & Runes

Summoner Spells
Flash
Flash
Smite
Smite
Runes
Dark Harvest
Dark Harvest
Cheap Shot
Cheap Shot
Tyrant
Tyrant
Eyeball Collector
Eyeball Collector
Transcendence
Transcendence

Taliyah's Situational Items

vs Healing
Crown of the Shattered Queen
Morellonomicon
vs Tanks
Crown of the Shattered Queen
Liandry's Torment

Taliyah's Skill Order

Rock Surfing Rock Surfing (Passive)
Quick Skill Order
Threaded Volley
Unraveled Earth
Seismic Shove
Threaded Volley
  • Threaded Volley
Seismic Shove
  • Seismic Shove
Unraveled Earth
  • Unraveled Earth
Weaver's Wall
  • Weaver's Wall
Quick Skill Order
Threaded Volley
Unraveled Earth
Seismic Shove

Taliyah is Countered By

Jungle
Rammus Rammus
Jungle
Hecarim Hecarim
Jungle
Zed Zed

Taliyah Synergizes With

Yasuo Yasuo
Ornn Ornn
Nautilus Nautilus

How to play Taliyah


Taliyah is a control mage who can be played in the Mid Lane or Jungle. Taliyah excels at manipulating fights with her strong zone control and excellent roaming potential. Using her combo Seismic Shove and Unraveled Earth, she can punish enemies positioning while her passive and Weaver's Wall allow her to influence fights and objectives across the map. Taliyah thrives in teamfights around narrow terrain where she can take advantage of her abilities. 


Combo: 1 > 2 > 3 > 1

Taliyah's Abilities


Rock Surfing - Taliyah gains Movement Speed while out of combat and near a wall. 

To maximize Rock Surfing's value, hug terrain whenever rotating between lanes and objectives. After pushing your minion wave, always look for roam opportunities and remember that the passive is disabled during combat.


Threaded Volley - Taliyah throws 5 rocks in a target direction, dealing magic damage and creating Worked Ground beneath her. Hitting the same target with multiple rocks deals reduced damage. When using Threaded Volley on Worked Ground, it consumes the ground to throw a powerful boulder that costs less mana, has a shorter cooldown, deals more damage, slows enemies hit and stuns monsters. Both the rocks and the boulder deal bonus damage to monsters.

Threaded Volley is Taliyah's main poke tool and is used to clear waves so you can quickly roam to impact the rest of the map. It's best to aim Threaded Volley where enemies are moving rather than where they are standing, and reposition between casts to manage Worked Ground. Combo'ing Threaded Volley with Seismic Shove and Unraveled Earth helps guarantee multiple hits. You can also use Threaded Volley to check brushes. If you hit an enemy, you'll notice the rocks will stop, and it will also make a specific sound.


Seismic Shove - Causes an area of ground to erupt, knocking enemies in the area in the chosen direction after a brief delay.

Seismic Shove is Taliyah's key crowd control ability. It's used to displace enemies and set up her full combo. It works best when combo'd with Unraveled Earth to force enemies through stones for extra damage. Seismic Shove can also be used to peel enemies off you by pushing them away; however, it is very hard to pull off and takes a long time to execute, so it's not recommended.


Unraveled Earth - Taliyah scatters stones in an area that damage and briefly slow enemies who walk over them. If enemies dash or are knocked through stones, the rocks detonate for extra damage and stun them. It also deals increased damage to monsters.

Unraveled Earth is used to control space and set up her damage combo. Smartly placing Unraveled Earth around choke points and objectives makes it super effective in fights. It works best when combo'd with Seismic Shove and Threaded Volley for burst damage. If enemies are chasing you, use Unraveled Earth to force them to either back off or take damage if they walk through.


Weaver's Wall - Taliyah creates a large stone wall that knocks back enemies when it forms. Weaver's Wall can be recast for Taliyah to ride along it as it travels across the map. It cannot be used if she has recently taken damage from enemy champions or turrets.

Weaver's Wall is used to split fights, block movement, and control access to key areas of the map. Be sure to recast Weaver's Wall to ride the wall for fast rotations or repositioning. Weaver's Wall is best used to isolate enemies and cut off their escape routes, or to set up around objectives like Dragon and Baron.

Taliyah Build Breakdown


Infinity Orb boosts Taliyah's burst damage and ability to finish off enemies when they are low on health after she has already dealt a lot of damage with her combo. 


Awakened Soulstealer reduces Taliyah's ability cooldowns after getting a takedown, letting you use Taliyah's combo more often to carry in teamfights.


Rabadon's Deathcap massively boosts Taliyah's Ability Power, which directly boosts all her damage. Since her kit relies on high burst combos, the extra AP makes it easier for her to be able to delete squishy targets.

With runes, we have the following:

Electrocute - Electrocute fits perfectly with Taliyah's burst combo playstyle. You can easily proc Electrocute after hitting Seismic Shove, allowing you to follow up with Unraveled Earth and Threaded Volley to deal more reliable damage.

Botanist - 
Botanist helps Taliyah gain gold when you destroy a plant, so be sure to hit plants when roaming around the map. The extra Honeyfruit heal also helps Taliyah stay in lane longer and trade more effectively. 

Absolute Focus - Absolute Focus allows Taliyah's abilities to deal extra damage while keeping a safe distance, staying healthy in teamfights and skirmishes.


Scorch - Scorch enhances Taliyah's early game poke with Threaded Volley, adding extra damage to help chip opponents down over time.

Bone Plating - 
Bone Plating reduces burst damage from enemy all-ins. After she gets engaged on or trades in lane, it blocks part of the damage from the next few hits.

Flash is essential on Taliyah because she is an immobile mage who lacks reliable escape tools when caught out of position. Flash gives her a way to avoid danger, reposition during teamfights or escape assassins.


Ignite increases Taliyah's kill pressure when performing her combo, providing true damage and reducing the enemies' early for a short duration.

Early Game


In the early game, as Taliyah, you should focus on getting lane priority through poking enemies and efficiently wave-clearing with Threaded Volley. At level 3, you can look for your combo, knocking back enemies with Seismic Shove when they misposition, as most other mid laners can't return the same damage output. Try not to spam Seismic Shove and wait for the right moment when you know it's going to hit the enemy. It can also be saved for when your jungler ganks, so you can chain the crowd control to guarantee your combo. Once a minion wave is pushed under the enemy tower, use Rock Surfing to roam quickly to support your jungler or side lanes.

Late Game


In the late game, your focus should be on making picks using Seismic Shove with or without your team. A single pick can change the entire game, giving your team the advantage in teamfights and when looking to take objectives. In teamfights, stay behind your frontline and use Threaded Volley to deal consistent damage while looking for opportunities to hit Seismic Shove on high-priority targets. Save Weaver's Wall to split the enemy, block escape routes or chase enemies looking to escape.

Conclusion


Overall, Taliyah is a rewarding control mage who can look to make picks with Seismic Shove and, with smart positioning, can win a fight with one combo.

Thank you for reading this guide!

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Good luck on the rift summoners!

- iTzSTU4RT

TALIYAH PATCH HISTORY

FULL PATCH NOTES

Patch 7.1h

Base Stats
  • Movement Speed: 355 → 350
Rock Surfing Rock Surfing
  • Movement Speed: 10%/15%/25%/40% → 5%/10%/20%/35%
Threaded Volley Threaded Volley
  • Cooldown reduction on Worked Ground: 50% → 30%

Patch 7.1f

Threaded Volley Threaded Volley
  • Base damage from the first hit of 5 rocks:50/70/90/110  → 40/60/80/100 
Seismic Shove Seismic Shove
  • Cast Radius: 9 → 8
Unraveled Earth Unraveled Earth
  • First stone’s detonation Damage: 30/45/60/75 → 20/35/50/65 

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