Ambessa is a fighter who can play in Solo Lane or the Jungle. Ambessa is a versatile champion with strong mobility and burst potential, thanks to her easy backline access. To maximize the potential that Ambessa can bring to the Rift, it's crucial to master her Drakehound’s Step. Auto-attacking in between each ability and knowing where to dash will make a huge difference when trying to carry.
Make sure to check the alternative build at the top of the page for playing Ambessa in the jungle.
Feint: After Ambessa casts an ability, she dashes a short distance in the direction of the left joystick.
Feint is primarily used to chase or run away from enemy champions. Since you can dash in any direction and do not need to lock onto anything, Feint is excellent at dodging skillshots. Ambessa can also dash over particular walls.
Drakehound's Step: Ambessa's next attack after triggering Feint's dash has increased range, attacks faster, deals bonus damage based on the target's max Health, and restores Energy. This passive can stack up to 3 times, so you need to ensure you auto-attack before using your next ability. You can tell how many stacks you have by looking underneath Ambessa's Energy bar.
Cunning Sweep: Ambessa swings her Drakehounds in a semicircle, dealing physical damage. Damage is increased to enemies on the outer edge. If Cunning Sweep hits a target, Ambessa can cast Sundering Slam.
Cunning Sweep is an excellent way for Ambessa to dash to get closer to enemies. It can even be used on minions to get closer to an enemy with her Drakehound's Step.
Sundering Slam: Ambessa slams her Drakehound's in a line, dealing physical damage. The first target hit takes increased physical damage based on their missing Health.
Sundering Slam is used as a killing tool for champions. Avoid using Sundering Slam when it's first available; try to fit in other abilities and auto attacks before using Sundering Slam to deal more damage based on the enemies' missing Health.
Ambessa braces herself, gaining a shield that absorbs damage and blocks all crowd control effects. She then smashes the ground in front of her, dealing physical damage. If the shield absorbs damage from enemies, Repudiation's damage is increased.
Time Repudiation to block an enemy's key attack or ability as you look to engage. Timing this correctly will also allow you to deal more damage, making it a powerful tool in teamfights.
Ambessa spins her Drakehounds around herself, dealing physical damage and slowing enemies for a short time. When Ambessa's Drakehound's Step is triggered after casting Lacerate, Ambessa will cast Lacerate again at the end of the dash.
Lacerate's slow is a great way to help Ambessa stick to targets and set up kills. Using Cunning Sweep before Lacerate helps Ambessa get close enough to use Lacerate and guarantee hitting her other abilities.
Passive: Ambessa gains Armor Pen, and her active abilities heal for a percentage of the damage she deals.
Active: Ambessa prepares a strike in a line in a target direction, then blinks behind the farthest enemy champion, suppressing them unstoppably for a second. She then slams the target into the ground, dealing physical damage and stunning them. If Public Execution does not hit any enemy champion, a percentage of its cooldown will be refunded.
Public Execution is used as a backline access tool to access high-value targets and carries on the enemy team. After hitting Public Execution, Ambessa's slam will put the enemy at perfect range for Cunning Sweep's outer ring damage.
Eclipse can easily be proc'd with Ambessa's abilities and the shield and extra damage gives her great trading potential in the Baron Lane.
Black Cleaver helps Ambessa deal more damage to enemy champions. All of Ambessa's damage is physical damage, so reducing the enemies armor will help Ambessa's kill potential.
Sterak's Gage is an excellent choice as a tank item. The shield from the passive will help Ambessa stay in fights longer.
For runes, we have the following:
Grasp can help Ambessa win short trades in the early game and help with her survivability. Grasp also gives Ambessa Health every time, making her more tanky in the mid/late game.
Nullifying Orb helps Ambessa's clutch factor. The shield can bait enemies to engage too deep and allow you to turn the fight around.
Second Wind offers an insane amount of healing, which is doubled for melee champions and helps you when taking early trades.
Bone Plating is great when playing against burst-heavy champions that want to fully engage.
Overgrowth gives Ambessa permanent health throughout the game, boosting her survivability.
Perseverance is another excellent choice against Crowd Control.
Every time Ambessa uses an ability, she can dash with her Drakehound’s Step, making it easy for you to proc Sudden Impact giving her true damage.
Ambessa's early game is all about high risk, high reward. Before Level 5, Ambessa can struggle with trades; however, with so many dashes, Ambessa has the potential to dash in to get a short trade, then dash back out to safety, avoiding any damage from the enemy. Ensure that you time Repudiation to block key attacks or spells from the enemy. When timed correctly, you can also block any crowd control.
Ambessa is one of the scariest late-game champions to play against. She has the potential to carry games with her high mobility, survivability and burst damage. In teamfights, target backline carries by diving in with her Public Execution, then combo with Cunning Sweep and Lacerate for maximum damage. There isn't a lot of counterplay to Public Execution; however, timing is crucial to ensure you don't get caught with 5 enemies staring at your face. The one weakness for Ambessa is Crowd Control. Remember to use Repudiation to dodge or block the crowd control coming her way.
Overall, Ambessa is an easy-to-learn champion. However, she does have a high skill ceiling when it comes to her dashes and knowing when to use what ability at the right time.
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Good luck on the rift summoners!
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