Statistics Lvl 1
Lvl 15
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Level 1 Ambessa Stats

Health 660
Health Reg. (5s) 8
Mana 200
Mana Reg. (5s) 50
Armor 43
Magic Res. 36
Move Speed 355
Attack Dmg. 62
Attack Spd. 0.80

Ambessa's Abilities

PDrakehound’s Step

Drakehoud's Step: Ambessa's next attack within 4 seconds of triggering Feint is 50% faster, has increased range, deals 14 (+2.5 + 25% bonus AD) bonus physical damage, and restores 50 Energy ( increases at level 1 / 6 / 11). Stacks up to 3 times.

Feint: Pushing the left joystick right after casting an ability causes Ambessa to dash a short dinstance in that direction.

1Cunning Sweep / Sundering Slam
Cooldown: 9 / 8 / 8 / 7
Cost: 70 / 70 / 70 / 70

Cunning Sweep: Swings her Twin Drakehounds in a semi-circle in front of her, dealing 40 / 50 / 60 / 90 (+30% bonus AD) physical damage + 2% / 2.5% / 3% / 3.5% (+0.02% bonus AD) of the target's max Health. Damage is increased to 80 / 100 / 120 / 140 (+60% bonus AD) physical damage + 4% / 5% / 6% / 7% (+0.04% bonus AD) of the target's max Health for enemies at the edge of the strike.

If Cunning Sweep hits its targets, after a brief delay, it transforms into Sundering Slam for 3.5 seconds.

Sundering Slam: Ruthlessly cleaves enemies in a line, dealing 90 / 120 / 150 / 180 (+90% bonus AD) physical damage + 4% / 5% / 6% / 7% (+0.04 bonus AD) of the target's max Health against the first enemy hit. All other targets take 45 / 60 / 75 / 90 (+45% bonus AD) physical damage + 2% / 2.5% / 3% / 3.5% (+0.02% bonus AD) of their max Health.

2Repudiation
Cooldown: 15 / 14 / 13 / 12
Cost: 70 / 70 / 70 / 70

Braces herself for a showdown, gaining a shield that absorbs 95 (+125% bonus AD) damage for 1.5 seconds and blocking all crowd control effects for 0.5 seconds. She then unleashes a shockwave, dealing 70 / 100 / 130 / 160 (+80% bonus AD) physical damage to nearby enemies.

If she braced herself from an immobilizing effect, the shockwave deals 105 / 150 / 195 / 240 (+120% bonus AD) physical damage.

3Lacerate
Cooldown: 11 / 10 / 9 / 8
Cost: 70 / 70 / 70 / 70

Swings her Twin Drakehounds around herself, dealing 40 / 80 / 120 / 160 (+50% / 60% / 70% / 80% bonus AD) physical damage and slowing enemies hit by 99%. The slow effect decays over 1 second.

Recast: When Drakehound's Step is triggered after casting Lacerate, Ambesa will cast Lacerate again at the end of the dash.

4Public Execution
Cooldown: 0 / 80 / 70 / 60

Passive: Gains 10% / 20% / 30% Armor Pen. Her active abilities heal her for 12.5% / 15% / 17.5% of the damage she deals. Damaging minions heals her for 25% of the original heal, and damaging monsters heals her for 40% of the original heal.

The empowered attacks of Drakehound's Step grant the same healing bonus.

Active: Seizes the farthest enemy champion in a line in front of her and blinks to them, suppressing the target for 1 second. During this time, she gains 30% / 40% / 50% damage reduction and is unstoppable. Ambessa then slams the target into the ground, dealing 200 / 300 / 400 (+0.05% bonus AD + 0.05% AP) physical damage plus 20% of their missing Health and stunning them for 0.4 seconds.

If Public Execution does not hit any enemy champion, 35% of its cooldown will be refunded.

Ambessa Build Guide for Wild Rift

Build Ambessa with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Ambessa or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Ambessa's abilities in detail, the best items to build, which skills to level first, and more. Ambessa is ranked Tier S+ (Solo Lane) in our Champion Tier List
Ambessa
Ambessa Baron Lane Jungle
Noxian Warlord
Show Champ Stats
Patch 6.1f
Recommended Role Solo Lane
Solo Build S+ Jungle Build S+

Ambessa's Item Build

Starting Item
Ruby Crystal
Ruby Crystal
Core Items
Eclipse
Eclipse
Black Cleaver
Black Cleaver
Sterak's Gage
Sterak's Gage
Boots
Plated Steelcaps
Plated Steelcaps
Stasis
Stasis
Final Build
Eclipse
Eclipse
Black Cleaver
Black Cleaver
Sterak's Gage
Sterak's Gage
Death's Dance
Death's Dance
Amaranth's Twinguard
Amaranth's Twinguard
Plated Steelcaps
Plated Steelcaps
Stasis
Stasis

Ambessa's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Grasp of the Undying
Grasp of the Undying
Nullifying Orb
Nullifying Orb
Second Wind
Second Wind
Overgrowth
Overgrowth
Sudden Impact
Sudden Impact

Ambessa's Situational Items

vs Crowd Control
Stasis
Quicksilver
vs Ability Power
Death's Dance
Maw of Malmortius
vs Healing
Death's Dance
Mortal Reminder
vs Ability Power
Plated Steelcaps
Mercury's Treads

Ambessa's Situational Runes

vs Burst Damage
Second Wind
Bone Plating
vs Crowd Control
Overgrowth
Perseverance

Ambessa's Skill Order

Drakehound’s Step Drakehound’s Step (Passive)
Cunning Sweep / Sundering Slam
  • Cunning Sweep / Sundering Slam
Repudiation
  • Repudiation
Lacerate
  • Lacerate
Public Execution
  • Public Execution
Quick Skill Order
Cunning Sweep / Sundering Slam
Repudiation
Lacerate

Ambessa's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Trinity Force
Trinity Force
Serpent's Fang
Serpent's Fang
Black Cleaver
Black Cleaver
Boots
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis
Final Build
Trinity Force
Trinity Force
Serpent's Fang
Serpent's Fang
Black Cleaver
Black Cleaver
Sterak's Gage
Sterak's Gage
Amaranth's Twinguard
Amaranth's Twinguard
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis

Ambessa's Spells & Runes

Summoner Spells
Flash
Flash
Smite
Smite
Runes
Conqueror
Conqueror
Gathering Storm
Gathering Storm
Coup de Grace
Coup de Grace
Legend: Alacrity
Legend: Alacrity
Overgrowth
Overgrowth

Ambessa's Situational Items

vs Crowd Control
Stasis
Quicksilver
vs Ability Power
Sterak's Gage
Maw of Malmortius
vs Healing
Sterak's Gage
Mortal Reminder
vs Attack Damage
Sterak's Gage
Death's Dance

Ambessa's Situational Runes

vs Tanks
Coup de Grace
Giant Slayer
For More Carry Potential
Overgrowth
Sudden Impact

Ambessa's Skill Order

Drakehound’s Step Drakehound’s Step (Passive)
Cunning Sweep / Sundering Slam
  • Cunning Sweep / Sundering Slam
Repudiation
  • Repudiation
Lacerate
  • Lacerate
Public Execution
  • Public Execution
Quick Skill Order
Cunning Sweep / Sundering Slam
Lacerate
Repudiation

How to play Ambessa


Ambessa is a fighter who can play in Solo Lane or the Jungle. Ambessa is a versatile champion with strong mobility and burst potential, thanks to her easy backline access. To maximize the potential that Ambessa can bring to the Rift, it's crucial to master her Drakehound’s Step. Auto-attacking in between each ability and knowing where to dash will make a huge difference when trying to carry.


Make sure to check the alternative build at the top of the page for playing Ambessa in the jungle.


1
3
AA
1
AA

Ambessa's Abilities


Drakehound's Step
(Passive)

Feint: After Ambessa casts an ability, she dashes a short distance in the direction of the left joystick.

Feint is primarily used to chase or run away from enemy champions. Since you can dash in any direction and do not need to lock onto anything, Feint is excellent at dodging skillshots. Ambessa can also dash over particular walls.

Drakehound's Step: Ambessa's next attack after triggering Feint's dash has increased range, attacks faster, deals bonus damage based on the target's max Health, and restores Energy. This passive can stack up to 3 times, so you need to ensure you auto-attack before using your next ability. You can tell how many stacks you have by looking underneath Ambessa's Energy bar.

Cunning Sweep / Sundering Slam
(1)

Cunning Sweep: Ambessa swings her Drakehounds in a semicircle, dealing physical damage. Damage is increased to enemies on the outer edge. If Cunning Sweep hits a target, Ambessa can cast Sundering Slam.

Cunning Sweep is an excellent way for Ambessa to dash to get closer to enemies. It can even be used on minions to get closer to an enemy with her Drakehound's Step.

Sundering Slam: Ambessa slams her Drakehound's in a line, dealing physical damage. The first target hit takes increased physical damage based on their missing Health.

Sundering Slam is used as a killing tool for champions. Avoid using Sundering Slam when it's first available; try to fit in other abilities and auto attacks before using Sundering Slam to deal more damage based on the enemies' missing Health.

Repudiation
(2)

Ambessa braces herself, gaining a shield that absorbs damage and blocks all crowd control effects. She then smashes the ground in front of her, dealing physical damage. If the shield absorbs damage from enemies, Repudiation's damage is increased.

Time Repudiation to block an enemy's key attack or ability as you look to engage. Timing this correctly will also allow you to deal more damage, making it a powerful tool in teamfights.

Lacerate
(3)

Ambessa spins her Drakehounds around herself, dealing physical damage and slowing enemies for a short time. When Ambessa's Drakehound's Step is triggered after casting Lacerate, Ambessa will cast Lacerate again at the end of the dash.

Lacerate's slow is a great way to help Ambessa stick to targets and set up kills. Using Cunning Sweep before Lacerate helps Ambessa get close enough to use Lacerate and guarantee hitting her other abilities.

Public Execution
(Ultimate)

Passive: Ambessa gains Armor Pen, and her active abilities heal for a percentage of the damage she deals.

Active: Ambessa prepares a strike in a line in a target direction, then blinks behind the farthest enemy champion, suppressing them unstoppably for a second. She then slams the target into the ground, dealing physical damage and stunning them. If Public Execution does not hit any enemy champion, a percentage of its cooldown will be refunded.

Public Execution is used as a backline access tool to access high-value targets and carries on the enemy team. After hitting Public Execution, Ambessa's slam will put the enemy at perfect range for Cunning Sweep's outer ring damage.

Ambessa Build Breakdown


Eclipse
Black Cleaver
Sterak's Gage
Death's Dance
Amaranth's Twinguard
Plated Steelcaps - Stasis

Eclipse can easily be proc'd with Ambessa's abilities and the shield and extra damage gives her great trading potential in the Baron Lane.


Black Cleaver helps Ambessa deal more damage to enemy champions. All of Ambessa's damage is physical damage, so reducing the enemies armor will help Ambessa's kill potential.


Sterak's Gage is an excellent choice as a tank item. The shield from the passive will help Ambessa stay in fights longer.


For runes, we have the following:

Grasp of the Undying

Grasp can help Ambessa win short trades in the early game and help with her survivability. Grasp also gives Ambessa Health every time, making her more tanky in the mid/late game.

Nullifying Orb

Nullifying Orb helps Ambessa's clutch factor. The shield can bait enemies to engage too deep and allow you to turn the fight around.

Second Wind

Second Wind offers an insane amount of healing, which is doubled for melee champions and helps you when taking early trades.

Bone Plating is great when playing against burst-heavy champions that want to fully engage.

Overgrowth

Overgrowth gives Ambessa permanent health throughout the game, boosting her survivability.

Perseverance is another excellent choice against Crowd Control.

Sudden Impact

Every time Ambessa uses an ability, she can dash with her Drakehound’s Step, making it easy for you to proc Sudden Impact giving her true damage.

Flash
Ignite

Flash is a very important Summoner Spell that can help with Ambessa's combos. Sticking to enemies is essential to help Ambessa hit all her abilities. Alternatively, Ambessa can use Flash to run away and dodge abilities.

Ignite gives Ambessa more kill pressure. Using Ignite when engaging will help her win trades and secure kills to reset Ambessa's basic abilities.

Early Game


Ambessa's early game is all about high risk, high reward. Before Level 5, Ambessa can struggle with trades; however, with so many dashes, Ambessa has the potential to dash in to get a short trade, then dash back out to safety, avoiding any damage from the enemy. Ensure that you time Repudiation to block key attacks or spells from the enemy. When timed correctly, you can also block any crowd control. 

Late Game


Ambessa is one of the scariest late-game champions to play against. She has the potential to carry games with her high mobility, survivability and burst damage. In teamfights, target backline carries by diving in with her Public Execution, then combo with Cunning Sweep and Lacerate for maximum damage. There isn't a lot of counterplay to Public Execution; however, timing is crucial to ensure you don't get caught with 5 enemies staring at your face. The one weakness for Ambessa is Crowd Control. Remember to use Repudiation to dodge or block the crowd control coming her way.

Conclusion


Overall, Ambessa is an easy-to-learn champion. However, she does have a high skill ceiling when it comes to her dashes and knowing when to use what ability at the right time.


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Good luck on the rift summoners!

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