Health
660
Health Reg. (5s)
8
Mana
200
Mana Reg. (5s)
50
Armor
43
Magic Res.
36
Move Speed
355
Attack Dmg.
58
Attack Spd.
0.80
Solo Build
S+
Jungle Build
S
Drakehound’s Step (Passive)

Ambessa is a high-mobility fighter who can be played in the Solo Lane or Jungle. Ambessa plays like a mix of a bruiser and assassin, diving into the backline and eliminating squishy targets. Her core gameplay revolves around dashing with her abilities and weaving in auto attacks between each cast to maximize her damage output.
Be sure to check the alternative build at the top of the page for playing Ambessa in the jungle.

Drakehound's Step: After using an ability, Ambessa can dash, and her next attack is faster, has longer range, deals bonus damage, and restores energy (stacks up to 3).
Feint: Move the joystick after an ability to dash in that direction.
Drakehound's Step is all about weaving an auto attack after each ability to maximize your damage output instead of just spamming abilities. Use the dash to reposition, dodge skillshots or chase enemies. Stack empowered attacks before you engage for strong bursts on the enemy backline.
Cunning Sweep: Ambessa swings in a half-circle, dealing physical damage. Deals double damage at the edge. If it hits, it unlocks Sundering Slam.
Sundering Slam: Slams in a line. First Target takes big damage, and others take reduced damage.
Position Cunning Sweep so enemies get hit at the edge for double damage, then follow up with Sundering Slam for maximum damage potential.
Ambessa gains a shield and briefly blocks all crowd control effects, then releases a shockwave that deals physical damage. If it blanks an immobilizing effect, the shockwave deals increased damage.
Use Repudiation against incoming crowd control. Watch for suns, roots or knockups before casting to get bonus damage. In trades, use it mid-fight rather than at the start, so you can react to enemy abilities and try to hit multiple enemies for better value.
Ambessa spins around, dealing physical damage and slowing enemies. If you dash after casting, it recasts automatically at the end of the dash.
Lacerate is a great way to stick to enemies. The slow makes it easy to follow up with auto attacks and other abilities. In teamfights, try to aim to hit multiple enemies and use it to escape by slowing anyone trying to catch you.
Passive: Ambessa gains armor penetration and heals from ability damage.
Active: Ambessa blinks to the farthest enemy champion in a line, suppresses them, gains damage reduction and unstoppable, then slams them, dealing physical damage and briefly stuns the enemy.
Use Public Execution to pick off backline carries. It's great for engaging or finishing off kills since it deals missing HP damage, and the damage reduction lets you dive safely. You can combo it after using other abilities for maximum damage or use it at the start of a fight when the enemies carries are isolated.







Eclipse is strong on Ambessa because she can trigger its passive through her abilities and auto attack combo, giving her burst damage and a shield for extra survivability during trades.
Trinity Force is a great, well-rounded item for Ambessa. With Ambessa constantly auto-attacking in between her abilities, you can repeatedly proc Trinity Force's Spellblade passive.
Death's Dance helps Ambessa survive while aggressively diving into the enemy backline, converting part of the burst damage she takes into delayed damage, which gives her more time to heal through her abilities.
For runes, we have the following:
Conqueror is great with Ambessa because she stacks it extremely fast through her constant ability and auto-attack combos.
Unshakeable gives Ambessa more tankiness, which gets increased when surrounded by multiple enemies, which will happen a lot when you are diving into the enemy backline.
Second Wind helps Ambessa survive difficult lanes and improves her sustain, making laning much safer until she can look for an all-in.
Bone Plating is a better choice against burst-heavy champions. Making it easier for Ambessa to survive all-ins.
Overgrowth grants bonus max health as minions die nearby, making her tankier as the game goes on. This helps Ambessa's playstyle since she wants to jump into fights and survive long enough to use all her abilities.
Perseverance reduces incoming damage taken when she is crowd-controlled, helping her survive enemy burst and follow-up damage.
Sudden Impact is great on Ambessa because she constantly uses dashes with Drakehound's Step, which reliably triggers Sudden Impact's true damage.

In the early game, Ambessa wants to focus on short trades, weaving passive auto attacks between abilities for extra damage. Focus on hitting the outer edge of Cunning Sweep for poke, then decide whether you want to dash in to commit to a longer trade or dash out to safety. Try saving Repudiation defensively to block enemy crowd control or to survive ganks rather than engaging with it. Once you unlock your Ultimate, Ambessa becomes much stronger. You can start looking for more aggressive plays since you'll have passive Armor Pen and healing.

In the late game, Ambessa becomes more of a mobile assassin bruiser than a frontline tank, so your job is to look for flanks and kill the enemy carrys instead of starting fights head-on. Looks to dive the enemy ADC or Mage with Public Execution then chain your other abilities while weaving passive auto attacks between every ability to maximize your damage output. Don't waste Repudiation too early; one of Ambessa's biggest weaknesses is crowd control, so save it to block crowd control when diving into the enemy backline.

Overall, Ambessa is all about patience and clean combos with her passive auto attacks and abilities rather than just trying to force every engagement opportunity you see. Mastering her dashes and timing on Repudiation will be key to mastering Ambessa.
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Good luck on the rift summoners!
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Cunning Sweep / Sundering Slam
Repudiation
Public Execution
Public Execution
Cunning Sweep / Sundering Slam
Public Execution
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