Attacks cause enemies to bleed, dealing 13 + 2 x (based on level) (+40% bonus AD) physical damage over 5 seconds. Can stack up to 5 times. Upon reaching full stacks, Darius gains Noxian Might for 5 seconds, gaining 22 Attack Damage and applying full stacks of Hemorrhage instead of 1.
Deals 150% damage to monsters.
Swings his axe after a delay, dealing 40 / 80 / 120 / 160 (+35% AD) physical daamage.
Hitting enemies with the blade of the axe deals 40 / 80 / 120 / 160 (+100% / 115% / 130% / 145% AD), heals himself for 15% of his missing Health for each champion or large monster hit (max 45%) and applies Hemorrhage.
Passive: Gains 15% / 22% / 29% / 36% Armor Penetration.
Active: Pulls in enemies in front of him, slowing them by 40% for 1.5 seconds.
Leaps to execute a champion. Deals 100 / 200 / 300 (+75% AD) true damage, increased by 20% per Hemorrhage stack, and applies Hemorrhage.
Killing the target with Noxian Guillotine refreshes its cooldown, mana cost, and grants Noxian Might for 5 seconds and causes nearby minions and monsters to flee for 1.5 seconds.
Darius is a Baron Lane Bruiser. When playing Darius, it is important that you play around his passive, Hemorrhage, trying to get as many stacks as possible to be able to deal the most amount of damage with his auto attacks and abilities. Darius is a strong champion at all stages of the game, he does really well during team fights and can also split push when he is ahead.
Darius can also be played in the jungle; make sure to check the alternative build at the top of the page! The build is very similar to the Baron Lane build. Phase Rush helps Darius when ganking and in team fights so he can get stacks to execute enemies with his Ultimate. Make sure you swap your summoner spell to Smite.
Attacks cause enemies to bleed, dealing physical damage over a few seconds and can be stacked up to 5 times. Upon reaching full stacks, Darius gains Noxian Might for a few seconds, gaining bonus attack damage and applying full stacks of Hemorrhage instead of 1.
This passive helps Darius out a lot during longer fights so don't be scared when looking to go in and engage, because once you get full stacks you will deal a lot of damage.
Darius swings his axe around him after a delay dealing physical damage. Hitting enemies with the outer part of Decimate deals bonus physical damage and heals himself for each champion hit, applying Hemorrhage. It's important to make sure you always hit enemy champions with the outer part of Decimate, so it's best to use it when the enemies are crowd controlled or slowed.
Empowers Darius' next attack to deal additional physical damage and slow enemies for a second. This ability counts as an auto-attack reset, meaning when you auto attack you can activate the ability and it will attack straight away so the delay will be reduced.
When you first get Apprehend, you gain a passive. The passive grants Darius armor penetration meaning that Darius doesn't need armor penetration in his build. For the active Darius pulls in enemies in front of him, slowing them for a few seconds. This is Darius' way to gap close. It helps Darius a lot when chasing down the enemies. You can combo Apprehend with Flash or Protobelt to surprise the enemy and increase the range of the pull.
Darius leaps to execute a champion. He deals true damage and the damage is increased per Hemorrhage (Passive) stack. Killing the target with Noxian Guillotine refreshes its cooldown and grants Noxian Might for a few seconds, also causing nearby minions and monsters to flee for a few seconds.
This is Darius' signature move. It's really important to not use this Ultimate until right at the end when you know you have enough damage to kill the enemy with Noxian Guillotine. If you are able to get a kill, you can keep pushing forward to keep on getting kills and resets.
Darius uses a mixture of both damage and tank items that work well with his kit. Black Cleaver is a must on Darius, he gets a lot of Max Health, Attack Damage from the item and being able to reduce the enemies armor and gaining movement speed when stacking your passive is very important. Sterak's Gage is a great example of a tank item that works well with Darius. It gives him some health and when he is low on health he gets a shield to keep him alive longer.
For runes, we have the following:
As a fighter, Darius will be in a lot of fights, attacking and using his abilities to damage enemy champions. He can get stacks quickly, allowing him to do more damage and get a lot of physical vamp when fully stacked.
Triumph's takedown healing can be insane with Darius, especially when executing enemies with his Ultimate Noxian Guillotine. When played correctly, Triumph can give him Health and Mana back multi times during a fight.
Last Stand helps Darius deal more damage when he drops low on health. Since Darius is a bruiser and he builds some Health in his build, falling low on health is not too much of a problem.
Legend: Tenacity is the best rune choice here for this row. Darius doesn't need the attack speed or healing from the other two options. Tenacity helps Darius vs Crowd Control and slows; since Darius is a melee champion that wants to get close enough to use Apprehend, he can be hit by a lot of crowd control.
Darius can take a lot of damage from fighting early game or taking poke damage from ranged champions. Second Wind helps Darius heal back up when out of combat, helping him stay in lane longer. However, you can also take Bone Plating when vs combo champions to reduce damage taken.
Darius does alright in the early game. You have to find the right opportunity to go in and fight. Make sure you take full advantage of your Decimate making sure you hit champions with the outer ring to heal and apply a stack of your passive. If you're able to get stacks on the enemy champion early you can use your Apprehend to pull them in to help get the 5 stacks. Once you reach 5 stacks Darius will get increased attack damage which will help win you battles in the early game.
With Darius, once you get to the late game and you have your core items the best thing you can do as Darius is teamfight with your team. In a team fight, your main goal is to get on top of the enemy backline! Use your Apprehend to hook the enemy carries, chase them down with your abilities and dunk them with Noxian Guillotine. One thing to note with the Ultimate is if it gets the killing blow the cooldown will reset! Meaning if you time it correctly you can use your ultimate multiple times during a teamfight which makes it an amazing ability.
Darius is a great and fun champion to play. He can win at all stages of the game. If you are looking at a tanky champion that can do a lot of damage and can chase down the enemies then Darius is the perfect champion for you.
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