Draven Build Guide for Wild Rift

Build Draven with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Draven or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Draven's abilities in detail, the best items to build, which skills to level first, and more.
Draven The Glorious Executioner

Draven's Item Build

Starting Item
Long Sword
Core Items
Bloodthirster
Infinity Edge
Phantom Dancer
Boots
Gluttonous Greaves
Quicksilver
Final Build
Bloodthirster
Infinity Edge
Phantom Dancer
Mortal Reminder
Guardian Angel
Gluttonous Greaves
Quicksilver

Draven's Spells & Runes

Summoner Spells
Flash
Barrier
Runes
Conqueror
Champion
Spirit Walker
Sweet Tooth

Draven's Skill Order

League of Draven (Passive)
Spinning Axe
Blood Rush
Stand Aside
Whirling Death
Quick Skill Order

How to play Draven




Draven is an attack damage dragon lane champion. Draven does the most damage early game compared to any other dragon lane champions and can use that to get an early advantage to make his mid and late game better. Draven's main damage comes from his Spinning Axe (1st Ability) however it comes at a cost. When you use the ability every time you auto-attack you have to make sure you pick up the axe and at times this can be hard. Every time you pick up an axe or kill a minion/monster you get a stack of Adoration for your passive League of Draven. When you get a kill on an enemy champion you will consume all Adoration stacks and get a lot of bonus gold.. but if you die then you lose half the stacks.

Draven Build Breakdown


Bloodthirster
Infinity Edge
Phantom Dancer
Mortal Reminder
Guardian Angel
Gluttonous Greaves - Quicksilver

Draven does really well when building attack damage items. The reason why there is not a lot of attack speed in this build is that Blood Rush (2nd Ability) gives you attack and movement speed. Catching an axe refreshes the cooldown of Blood Rush so make sure you keep an eye out for that. Bloodthirster is a great first item for Draven. Sometimes Draven can be put in awkward positions when catching his axes so having the extra physical vamp and extra shield from the passive is really nice.


Onto the runes, we have:

Conqueror

Draven will be attacking a lot and using his abilities to do damage. This means you can get 5 stacks and get the extra damage from this rune really easily and it will help a lot.

Champion

A very high-risk high reward rune. As mentioned Draven is an early game champion and you need to get an advantage early to be able to carry in the late game. This rune gives you 10% extra damage to champions but if you die twice... You lose it all.

Spirit Walker

As mentioned with Draven you want to play very aggressive in the early game so having that bit of extra health in the early game is nice and could save you.

Sweet Tooth

A great rune for if you get low in the laning phase and need that extra bit of healing and some free money.

Flash
Barrier

For summoner spells, Flash is a must on most champions. It's a great spell to get you out of a bad situation or allows you to flash into the team to get that killing blow! The go-to 2nd spell is Barrier. The most important thing to note with barrier is that it does not last a long time so you need to make sure you use it when you are about to take damage.

Early Game


As Draven, you want to be really aggressive early game. You have the most damage against any other dragon lane carries in the game. Use your Spinning Axe (1st Ability) to last hit minions and make sure you catch your axes to get stacks of Adoration for his passive League of Draven. Then when you have an opportunity you need to try and get some early kills to get the extra gold from your passive. The reason for this is that the later the game goes the harder it will be to survive vs the enemy when your axes will be dropping in awkward positions..

Late Game


Draven can really struggle in the late game. His damage falls off and he can easily be locked down by the enemies. It's always best as an AD Carry to stay grouped with your team. You want to stay as far back from the enemies as possible and allow your front line to go in front of you to tank all the damage. Most of the time you are the main damage output, so if you are caught by yourself and die then your team is in trouble, so make sure you stay safe at all times. Make sure you are always keeping an eye on your axes and pick them up where possible.

Conclusion


Draven has a very aggressive playstyle that will suit some people. If you want to take advantage of the early game and snowball into the mid and late-game then Draven is the right champion for you. I recommended going into practice and learning the dropping axes before jumping into a game.

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Good luck on the rift summoners!

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