Draven is an attack damage dragon lane champion. Draven does the most damage early game compared to any other dragon lane champions and can use that to get an early advantage to make his mid and late game better. Draven's main damage comes from his Spinning Axe (1st Ability) however it comes at a cost. When you use the ability every time you auto-attack you have to make sure you pick up the axe and at times this can be hard. Every time you pick up an axe or kill a minion/monster you get a stack of Adoration for your passive League of Draven. When you get a kill on an enemy champion you will consume all Adoration stacks and get a lot of bonus gold.. but if you die then you lose half the stacks.
Draven does really well when building attack damage items. The reason why there is not a lot of attack speed in this build is that Blood Rush (2nd Ability) gives you attack and movement speed. Catching an axe refreshes the cooldown of Blood Rush so make sure you keep an eye out for that. Bloodthirster is a great first item for Draven. Sometimes Draven can be put in awkward positions when catching his axes so having the extra physical vamp and extra shield from the passive is really nice.
Onto the runes, we have:
Draven will be attacking a lot and using his abilities to do damage. This means you can get 5 stacks and get the extra damage from this rune really easily and it will help a lot.
A very high-risk high reward rune. As mentioned Draven is an early game champion and you need to get an advantage early to be able to carry in the late game. This rune gives you 10% extra damage to champions but if you die twice... You lose it all.
As mentioned with Draven you want to play very aggressive in the early game so having that bit of extra health in the early game is nice and could save you.
A great rune for if you get low in the laning phase and need that extra bit of healing and some free money.
As Draven, you want to be really aggressive early game. You have the most damage against any other dragon lane carries in the game. Use your Spinning Axe (1st Ability) to last hit minions and make sure you catch your axes to get stacks of Adoration for his passive League of Draven. Then when you have an opportunity you need to try and get some early kills to get the extra gold from your passive. The reason for this is that the later the game goes the harder it will be to survive vs the enemy when your axes will be dropping in awkward positions..
Draven can really struggle in the late game. His damage falls off and he can easily be locked down by the enemies. It's always best as an AD Carry to stay grouped with your team. You want to stay as far back from the enemies as possible and allow your front line to go in front of you to tank all the damage. Most of the time you are the main damage output, so if you are caught by yourself and die then your team is in trouble, so make sure you stay safe at all times. Make sure you are always keeping an eye on your axes and pick them up where possible.
Draven has a very aggressive playstyle that will suit some people. If you want to take advantage of the early game and snowball into the mid and late-game then Draven is the right champion for you. I recommended going into practice and learning the dropping axes before jumping into a game.
Thank you for reading this guide! Feel free to follow me and ask any questions on:
Good luck on the rift summoners!
Copyright © 2021 WildRiftFire | All Rights Reserved