Health
630
Health Reg. (5s)
6
Armor
46
Magic Res.
40
Move Speed
355
Attack Dmg.
62
Attack Spd.
0.73
Solo Build
S+
Jungle Build
S+
Deathbringer Stance (Passive)

Aatrox is a fighter who can play in the Solo Lane or Jungle. Aatrox's playstyle mainly revolves around his healing and combos. At first glance, Aatrox might not seem like the most challenging champion. However, he has a high skill ceiling when it comes to his combos. Hitting the sweetspot becomes an essential mechanic that lets you deal the most damage possible. Aatrox excels in duels and teamfights thanks to his mobility, giving him backline access to kill the primary carry on the enemy team.
Make sure to check the alternative build at the top of the page for playing Aatrox in the jungle.

Enhances Aatrox's next auto attack to deal bonus physical damage and heals him.
The cooldown is reduced by a few seconds when Aatrox hits a champion or large monster with an attack or ability. Aatrox's passive will be available when the yellow bar underneath his health bar is full. Try using Aatrox's passive on a champion rather than minions because you heal much more. Only trade with an enemy champion when Aatrox's passive is up, since the enhanced auto attack does a lot of damage.
Aatrox swings his blade, dealing physical damage. Enemies hit on the edge (sweetspot) will be knocked up and dealt bonus damage. This ability can be recast two more times, with each cast dealing more damage.
The Darkin Blade has three forms. A straight line, a horizontal line and a circle. The sweetspot for the lines is on the very tip. However, for the circle, the sweetspot is in the centre. You should always aim to hit enemies in the sweet spot since it will deal substantially more damage. You can use Flash and Umbral Dash to change The Darkin Blade's position and help him hit sweetspots.
Aatrox sends a chain, slowing the first enemy hit and dealing physical damage. If a champion or large monster remains within the area for a short time, they will be dragged back to the centre and damaged again.
You can combo Umbral Dash with Infernal Chains to dash closer to enemies, making it easier to hit. Enemies will often try to run outside the area, so try to hit Darkin Blade to knockup enemies to stop them from escaping. This will make a huge difference in fights.
Passive: Aatrox gains Physical Vamp against enemy champions, which is increased during his World Ender.
Active: Aatrox dashes in a direction. Umbral Dash can be used while winding up his other abilities. It can also reset Aatrox's auto-attack animation. This will help you auto-attack twice in quick succession. Most of the time, you'll be using Umbral Dash to catch enemies with Darkin Blade or when you need to disengage from a fight.
Aatrox unleashes his demonic form, gaining Attack Damage, increased Healing and Movement Speed. Champion takedowns extend the duration of World Ender's effect.
Before entering a team fight, it's essential to use World Ender. This is where Aatrox's damage can get out of control and makes catching enemies much easier.







Eclipse boosts Aatrox's carry potential by giving him extra damage and a shield when hitting champions with his combos. When used effectively, it becomes very difficult for enemies to win any trades against you.
Spear of Shojin increases Aatrox's ability and passive damage, making The Darkin Blade's sweetspot and Aatrox's auto attacks deal insane damage in teamfights.
Death's Dance offers Aatrox both offensive and defensive stats. Being able to reduce incoming burst damage from both Physical and Magic damage makes this a core defensive item to help keep Aatrox alive.
For runes, we have the following:
Conqueror allows Aatrox to fight for an extended time with increased damage and healing, providing an extra source for Aatrox to be able to carry.
Nullifying Orb is the most reliable rune that gives you a shield when you drop low on health.
Second Wind offers a massive amount of healing, which is doubled for melee champions and helps you when taking early trades.
Bone Plating is great when playing against burst-heavy champions that want to engage.
Overgrowth gives Aatrox permanent health, making him harder to kill.
Perseverance is another excellent choice against Crowd Control.
Sudden Impact increases Aatrox's damage when dashing with Umbral Dash, increasing the damage from his auto attacks and abilities.

Aatrox can do well during the early game. Hitting enemies in the sweetspot from The Darkin Blade helps Aatrox when farming minions and trading against enemy champions. However, Aatrox's cooldowns in the early game can be a problem, so try not to waste your abilities and only use them when necessary. When you are getting ganked or need to play safe, you can use Umbral Dash to get away to safety. Using this to dodge enemies' abilities is essential to surviving the early stages of the game.

In the late game, Aatrox's main goal is to try to lock down and kill the enemy carry. During fights, World Ender's movement speed and extra damage can make a huge difference, so only fight when your ultimate is available. Remember to use Flash and Umbral Dash to ensure that your sweetspot hits the enemy carry. It's best to group with your teammates around objectives to help them during team fights. Aatrox doesn't do too well at split pushing and can lose against other Solo Lane champions.

Overall, Aatrox is a strong champion to play in the Solo Lane or Jungle. Practice hitting enemies in the sweet spot with The Darkin Blade, and you'll be able to win every trade and fight with ease.
Thank you for reading this guide! Feel free to follow me and ask any questions on:
Good luck on the rift summoners!
iTzSTU4RT
Copyright © 2025 WildRiftFire | All Rights Reserved