Ziggs is a control mage champion. He is a mid-lane champion that uses his abilities to control a team fight, wave clear, and burst down the enemies. He also excels in team fights, using his bombs to control the enemies and get a huge Mega Inferno Bomb (Ultimate) to change a team fight in an instant. He doesn't do too well in the early game as he doesn't have a lot of mobility to escape situations and you need time to scale and get your core items.
Ziggs does great with most ability power items. His main source of damage is from all his abilities. Luden's Echo is a very unique item for Ziggs. With Ziggs you will be moving a lot throwing your bombs and doing a lot of poke damage. Ludens' passive grants stacks when moving and casting abilities, and at 100 stack your next ability deals bonus magic damage. This allows you to stay back, keep throwing bombs and doing a lot of damage. Liandry's Torment is another great item because with Ziggs you will be in combat a lot poking down enemies with your bombs and auto-attacking a lot which counts as being in combat.
With runes, we have the following:
Ziggs uses auto-attacks and a lot of abilities to damage enemies within a short space of time. This allows him to get the 5 stacks pretty fast, which enables him to get more damage on the enemies.
A good way to get that extra bit of ability power damage especially in the early game where Ziggs can struggle.
With Ziggs you will be trading a lot in the laning phase so it is very helpful to have more health regeneration so you can stay in lane for longer and win trades.
A great rune for if you get low in the laning phase and need that extra bit of healing and get some free money.
Ziggs is a champion that needs time to get his core items and get levels to scale into the late game. During the laning phase, the best thing you can do is stack your Archangel's Staff as fast as possible. This means using your abilities to clear the wave and poking down your enemy. Pushing the wave also benefits Ziggs because this means that the enemy mid-lane doesn't have an opportunity to engage. You can use your Satchel Charge (2nd Ability) underneath yourself and use it to jump and escape enemies if they are jumping onto you.
The later the game goes, the stronger Ziggs becomes! You want to stay with your team at all times, making sure you are right at the back so you can keep using your spells and not worry about any enemies jumping onto you. Make sure you do not get caught out by yourself, you don't do well at all in a 1 vs 1 situations and you die very fast. You can use your Hexplosive Minefield (3rd Ability) to slow down enemies and zone them away from your team.
If you want a champion that can stay back, use his abilities to control team fights and can farm and push waves pretty safely in the mid lane then Ziggs is a perfect champion for you.
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