Statistics Lvl 1
Lvl 15
Hide Champ Stats

Level 1 Rell Stats

Health 660
Health Reg. (5s) 8
Mana 380
Mana Reg. (5s) 10
Armor 40
Magic Res. 36
Move Speed 335
Attack Dmg. 58
Attack Spd. 0.80

Rell's Abilities

PBreak the Mold

Rell's attacks and abilities steal 2.5% Armor and 2.5% Magic Resist from enemies hit for 5 seconds, up to an increase of 12.5%. Max stacks: 5 per target. Her attacks additional deal 4 (5% Armor + 5% Magic Resist) magic damage on hit.

Rell steals at least 1.5 - 3 Armor and Magic Resist. Does not steal from minions or epic monsters.

1Shattering Strike
Cooldown: 11 / 10 / 9 / 8
Cost: 50 / 50 / 50 / 50

Thrusts her lance, dealing 70 / 125 / 180 / 235 (+50% AP) magic damage, stunning for 0.65 seconds, and destroying all shields.

Does not break shields on monsters.

2Ferromancy - Crash Down / Mount Up
Cooldown: 10 / 10 / 10 / 10
Cost: 40 / 40 / 40 / 40

Mounted Alacrity (Passive):

Gains 15 Movement Speed while mounted.

Ferromancy: Crash Down (Active):

Leaps off her mount, dealing 70 / 100 / 130 / 160 (+50% AP) magic damage. Enemies are also knocked up. Gains a shield that absorbs 30 / 60 / 90 / 120 (+13% max Health) damage, which lasts until she remounts.

Rell then enters Armored Form, which lets her cast Ferromancy: Mount up.

Armored Form

Dismounted Resilience (Passive):

Gains 12% Armor and 12% Magic Resist. Gains 20% Attack Speed. Gains 75 Attack Range.

Ferromancy Mount Up (Active):

Mounts up and gains 30% decaying Movement Speed for 2 seconds. Her next attack within 3.5 seconds knocks up enemies and throws them behind her, dealing an additional 15 / 30 / 45 / 60 (+35% AP) magic damage.

She then enters Mounted Form, which lets her cast Ferromancy: Crash Down.

3Full Tilt
Cooldown: 13 / 13 / 13 / 13
Cost: 40 / 40 / 40 / 40

Charges, granting herself and a target allied champion nearby 10% Movement Speed. If no target is selected, the nearest allied champion will receive the bonus. This bonus increases to 25% for 3 seconds when facing enemy champions or each other.

Rell's next attack or Shattering Strike explodes in an area, dealing 5.5% / 6% / 6.5% / 7% (+0.03 AP) of the target's max Health as magic damage.

Deals up to 150 damage against monsters and structures.

4Magnet Storm
Cooldown: 75 / 70 / 65
Cost: 100 / 100 / 100

Explodes in fury, pulling nearby enemy champions toward herself.

Continuous Pull: While Magnet Storm is active, constantly pulls nearby enemies toward herself and deals 120 / 200 / 280 (+100% AP) magic damage over 2 seconds.

Rell Build Guide for Wild Rift

Build Rell with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Rell or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Rell's abilities in detail, the best items to build, which skills to level first, and more. Rell is ranked Tier (Support Lane) in our Champion Tier List
Rell
Rell Support
The Iron Maiden
Show Champ Stats
Patch 6.3d
Recommended Role Support Lane

Rell's Item Build

Starting Item
Relic Shield
Relic Shield
Core Items
Bulwark of the Mountain
Bulwark of the Mountain
Zeke's Convergence
Zeke's Convergence
Radiant Virtue
Radiant Virtue
Boots
Plated Steelcaps
Plated Steelcaps
Gargoyle
Gargoyle
Final Build
Bulwark of the Mountain
Bulwark of the Mountain
Zeke's Convergence
Zeke's Convergence
Radiant Virtue
Radiant Virtue
Warmog's Armor
Warmog's Armor
Force of Nature
Force of Nature
Plated Steelcaps
Plated Steelcaps
Gargoyle
Gargoyle

Rell's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Glacial Augment
Glacial Augment
Courage of the Colossus
Courage of the Colossus
Bone Plating
Bone Plating
Overgrowth
Overgrowth
Hextech Flashtraption
Hextech Flashtraption

Rell's Situational Items

vs Healing
Warmog's Armor
Thornmail
vs Critical Strike Damage
Warmog's Armor
Randuin's Omen
vs Attack Speed
Warmog's Armor
Frozen Heart
vs Ability Power
Plated Steelcaps
Mercury's Treads

Rell's Situational Runes

vs Poke
Bone Plating
Second Wind
vs Crowd Control
Overgrowth
Perseverance

Rell's Skill Order

Break the Mold Break the Mold (Passive)
Shattering Strike
  • Shattering Strike
Ferromancy - Crash Down / Mount Up
  • Ferromancy - Crash Down / Mount Up
Full Tilt
  • Full Tilt
Magnet Storm
  • Magnet Storm
Quick Skill Order
Ferromancy - Crash Down / Mount Up
Full Tilt
Shattering Strike

Coming Soon



Copyright © 2025 WildRiftFire | All Rights Reserved