Health
720
Health Reg. (5s)
9
Mana
345
Mana Reg. (5s)
12
Armor
52
Magic Res.
38
Move Speed
340
Attack Dmg.
58
Attack Spd.
0.80

Alistar is a tank who can be played in the Duo Lane as a support. Alistar excels at both initiating teamfights and peeling for his carries, offering consistent impact throughout all stages of the game. With his iconic Headbutt + Pulverize combo, Alistar can dictate fights and create opportunities. Alistar is also extremely tanky with his Ultimate Unbreakable Will and has built-in healing, making him one of the most difficult champions to kill.

Alistar heals himself and nearby allies when he takes damage. Hitting enemies with knock-ups or stuns significantly reduces its cooldown.
Look to hit enemies with your knock-up and combo to reduce its cooldown and trigger more healing during fights. Be sure to position close to teammates so they also benefit from the healing.
Alistar slams the ground, dealing magic damage and knocking nearby enemies up for a second.
Pulverize is a flexible tool for both engaging and protecting your team. Combo it with Headbutt to knock enemies up instead of away. Try to hit multiple enemies for the most impact, and use it to interrupt enemies engaging on your team to stop dives. You can also surprise enemies with Flash into Pulverize which lets you walk behind enemy lines to Headbutt them into your team.
Alistar dashes to an enemy, dealing magic damage and knocking them back. Alistar can also target turrets for reduced damage.
Combo Headbutt with Pulverize to turn the knockback into a knock-up engage. Or you can use it defensively to peel enemies away from your carry. Alistar's positioning determines where the enemy will go, so if you want to knock an enemy into your team, make sure you are standing behind the enemy.
Alistar damages nearby enemies over time. After hitting a champion multiple times, your next attack deals bonus damage and stuns the enemy.
Trample is most effective when you are close to enemies for a long time, allowing you to keep stacking it. It's best to use Headbutt + Pulverize to crowd-control enemies, keeping them in range, then follow up with an auto-attack to proc the stun. You can also use Trample at the start of the teamfight to stack it on the enemy front line. Then, when you have max stacks, you can use Headbutt + Pulverize on a vulnerable carry and instantly stun them afterwards.
Alistar removes crowd control effects and reduces incoming damage for a short time.
Unbreakable Will should be used after you've engaged or when you're about to take a lot of damage, allowing you to survive dives and soak up a lot of damage for your team. Timing is key to blocking a lot of the enemies damage.







Zeke's Convergence deals damage and slows nearby enemies when Unbreakable Will is used. This makes it easier for you to stack Trample after using Alistar's combo so you can keep enemies locked in one place.
Radiant Virtue heals Alistar and nearby allies when using his ultimate Unbreakable Will. This improves Alistar's survivability, making him unkillable when engaging with his combo.
Frozen Heart reduces enemies' attack speed while you're in the middle of fights. Alistar can use that debuff consistently when diving in with his combo.
For runes we have the following:
Ice Overlord synergizes extremely well with Alistar's crowd control and combo. When you combo onto an enemy, Alistar gets a huge amount of resistance, slows nearby enemies, and, after a short period, also deals damage.
Courage of the Colossus grants a shield whenever Alistar immobilizes enemies. Something Alistar does constantly with his abilities and combo.
This row depends on your lane matchup.
Second Wind keeps Alistar healthy after taking damage, which helps him survive poke in lane.
Bone Plating is great when you're facing burst and all-in champions since it reduces the enemies combo damage.
Overgrowth gives Alistar bonus health as minions die near you, making Alistar tankier going into the mid and late game.
Perseverance reduces incoming damage when he is crowd-controlled, helping him survive enemy burst and follow-up damage.
Hexflash gives Alistar more ways to engage even when Flash is on cooldown. It adds a surprise element to his game when he hides in bushes or behind walls.

In the early game, Alistar can be tricky to play. You will need to be patient and wait for the right time to engage. Alistar is weak until you get Level 3, so avoid engaging and focus on protecting your ADC. Once you hit Level 3, you can start looking for engages with Headbutt + Pulverize, especially when the enemy steps too far forward. Try to engage from bushes or fog to surprise enemies, giving them less time to react. When there is nothing to do in the lane, you can roam through the jungle and potentially even to mid lane, since he has an amazing combo that can be game-changing early on.

In the late game, Alistar wants to start fights on high-value targets. Look for ways to use your flash to land multi-man Pulverize combo's and don't forget to use Unbreakable Will to soak damage and stay in the middle of the fight for as long as possible. It would be even better if you Headbutt a high-value target back into your team, making it difficult for them to escape. Sometimes you won't need to engage, and it's better to peel for your carry. In this situation, use Headbutt to knock enemies away to protect your ADC.

Overall, Alistar is a great playmaking frontline tank with strong crowd control that can be game-changing. If you land a good Headbutt + Pulverize you turn into one of the most reliable engage champions in the game.
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