Statistics Lvl 1
Lvl 15
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Level 1 Alistar Stats

Health 720
Health Reg. (5s) 9
Mana 345
Mana Reg. (5s) 12
Armor 52
Magic Res. 38
Move Speed 340
Attack Dmg. 58
Attack Spd. 0.80

Alistar's Abilities

PTriumphant Roar

When Alistar takes damage, he heals himself for 27 and nearby allied champions for 54. Knocking up or stunning champions with Alistar's abilities reduces the cooldown by 10 seconds.

1Pulverize
Cooldown: 13 / 12 / 10 / 9
Cost: 65 / 70 / 75 / 80
Deals 60 / 110 / 160 / 210 (+50% AP) magic damage to nearby enemies and knocks them up for 1 second.
2Headbutt
Cooldown: 13 / 12 / 10 / 9
Cost: 65 / 70 / 75 / 80

Dashes toward an enemy, dealing 50 / 120 / 190 /260 (+60% AP) magic damage and knocking them back.

May target turrets to deal 75% damage.

3Trample
Cooldown: 12 / 11 / 11 / 10
Cost: 50 / 60 / 70 / 80

Tramples the ground, dealing 10 magic damage to nearby enemies every 0.5 seconds for 5 seconds, up to a max of 100 / 150 / 200 / 250 (+40% AP) magic damage. If trample damages an enemy champion 5 times, in the next 5 seconds, Alistar's next attack against champions is empowered to deal an additional 40 magic damage and stun for 1 second.

Only one stack can be gained per tick.

4Unbreakable Will
Cooldown: 75 / 65 / 55
Cost: 100 / 100 / 100
Removes crowd control effects and gain 55% / 65% / 75% damage reduction for 7 seconds.

Alistar Build Guide for Wild Rift

Build Alistar with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Alistar or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Alistar's abilities in detail, the best items to build, which skills to level first, and more. Alistar is ranked Tier B (Support Lane) in our Champion Tier List
Alistar
Alistar Support
The Minotaur
Show Champ Stats
Patch 7.3a
Recommended Role Support Lane
Tank Engage Peel

Alistar's Item Build

Starting Item
Relic Shield
Relic Shield
Core Items
Zeke's Convergence
Zeke's Convergence
Radiant Virtue
Radiant Virtue
Warmog's Armor
Warmog's Armor
Boots
Plated Steelcaps
Plated Steelcaps
Final Build
Bulwark of the Mountain
Bulwark of the Mountain
Plated Steelcaps
Plated Steelcaps
Zeke's Convergence
Zeke's Convergence
Radiant Virtue
Radiant Virtue
Warmog's Armor
Warmog's Armor
Frozen Heart
Frozen Heart

Alistar's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Ice Overlord
Ice Overlord
Courage of the Colossus
Courage of the Colossus
Second Wind
Second Wind
Perseverance
Perseverance
Hextech Flashtraption
Hextech Flashtraption

Alistar's Situational Items

vs AP / CC
Plated Steelcaps
Mercury's Treads
vs Healing
Frozen Heart
Thornmail
vs Critical Strike Damage
Frozen Heart
Randuin's Omen

Alistar's Situational Runes

vs Burst Damage
Second Wind
Bone Plating

Alistar's Skill Order

Triumphant Roar Triumphant Roar (Passive)
Quick Skill Order
Pulverize
Headbutt
Trample
Pulverize
  • Pulverize
Headbutt
  • Headbutt
Trample
  • Trample
Unbreakable Will
  • Unbreakable Will
Quick Skill Order
Pulverize
Headbutt
Trample

Alistar is Countered By

Support
Janna Janna
Support
Morgana Morgana
Support
Soraka Soraka

Alistar Synergizes With

Yasuo Yasuo
Samira Samira
Corki Corki

How to play Alistar


Alistar is a tank you can play in the Duo Lane as a support. Alistar excels at both initiating in teamfights and peeling for his carrys, offering consistent impact throughout all stages of the game. With his iconic Headbutt + Pulverize combo, Alistar can dictate fights and create opportunities for the enemy least expects it. Alistar is also extremely tanky with his Ultimate, Unbreakable Will, and has built-in healing thanks to his passive Triumphant Roar, helping with his laning phase, making him one of the most difficult champions to kill.


2
1
3
AA

Alistar's Abilities


Triumphant Roar
(Passive)

When Alistar take damage, he heals himself and nearby allies. Knocking up or stunning enemy champions with Alistar's abilities reduces the cooldown.
Triumphant Roar is one of the reasons why you always want to position and fight around your team because the heal affects nearby allies. However, don't fully focus on using abilities just to lower the cooldown of this passive. It's best to be patient and use your crowd control when it matters most.

Pulverize
(1)

Alistar slams the ground, dealing magic damage and knocking nearby enemies up for a second.

Pulverize is a flexible tool for both engaging and protecting your team. The classic Alistar combo is Headbutt + Pulverize to knock enemies up instead of away. You can also use Pulverize first to knock enemies up, then use Headbutt to knock enemies into your team. Flash is another way to put you directly in Pulverize range before the enemy has time to react. Pulverize is all about being flexible and using it at the right time to engage or help your team.

Headbutt
(2)

Alistar dashes to an enemy, dealing magic damage and knocking them back. Alistar can also target turrets for reduced damage.

Combo Headbutt with Pulverize to turn the knockback into a knock-up engage. Or you can use it defensively to push enemies away from your carry. Alistar's positioning determines where the enemy will go, so if you want to knock an enemy into your team, make sure you are standing behind the enemy.

Trample
(3)

Alistar damages nearby enemies over time. After hitting a champion 5 times, your next attack deals bonus damage and stuns the enemy.

Use Trample before using Headbutt + Pulverize to start stacking as you are knocking up enemies, then follow up with an auto-attack to proc the stun. You can also useTrample at the start of the teamfight to stack it on the enemy front line. Then, when you have max stacks, you can use Headbutt + Pulverize on a vulnerable carry and instantly stun them afterwards.

Unbreakable Will
(Ultimate)

Alistar removes crowd control effects and reduces incoming damage for a short time.

Unbreakable Will should be used after you've engaged with your combo or when you're about to take a lot of burst damage, allowing you to survive dives and soak up a lot of damage for your team. Timing is key to blocking the most amount of damage. Unbreakable Will makes tower diving much easier, giving you an early lead in the Duo Lane.

Alistar Build Breakdown


Bulwark of the Mountain
Plated Steelcaps
Zeke's Convergence
Radiant Virtue
Warmog's Armor
Frozen Heart

Zeke's Convergence deals damage and slows nearby enemies after using Unbreakable Will. This makes it easier for you to stack Trample after using Alistar's combo so you can keep enemies locked in one place.


Radiant Virtue heals Alistar and nearby allies when using his Unbreakable Will. This improves Alistar's survivability, making him unkillable when engaging with his combo.


Warmog's Armor gives a huge amount of health, which works well with his Ultimate, Unbreakable Will. Warmog's passive also regenerates a lot of health when out of combat letting you stay on the map for longer.


For runes we have the following:

Ice Overlord

Ice Overlord synergizes extremely well with Alistar's crowd control and combo. When you land your combo onto an enemy, Alistar gains a huge amount of resistance, slows nearby enemies, and, after a short period, also deals damage.

Courage of the Colossus

Courage of the Colossus grants a shield whenever Alistar immobilizes enemies. Something Alistar does constantly with his abilities and combo.

Second Wind

Second Wind heals Alistar after taking damage from the enemy support or ADC, allowing you to stay in lane longer to protect your ADC and look for engage opportunities.

Perseverance

Perseverance reduces incoming damage when Alistar is hit by any crowd control, helping him survive enemy burst and follow-up damage.

Hextech Flashtraption

Hexflash gives Alistar more ways to engage even when Flash is on cooldown. It adds a surprise element to his game when he hides in bushes or behind walls.

Flash
Ignite

Flash gives Alistar more ways of catching enemies with Headbutt and Pulverize before they can react, or Flash can be used to help peel for his carry in clutch moments. Also, you need Flash to use Hexflash.

Ignite adds extra kill pressure when engaging with Alistar's combos. Once you land Headbutt + Pulverize, Ignite helps secure kills by dealing true damage over time.

Early Game


In the early game, it can be tricky to survive early poke. You will need to be patient and wait for the right time to engage. Alistar is weak until you get Level 3, so avoid engaging and focus on protecting your ADC. Once you hit Level 3, you can start looking for engages with Headbutt + Pulverize, especially when the enemy steps too far forward. Try to engage from bushes or fog to surprise enemies, giving them less time to react. When there is nothing to do in the lane, you can roam through the jungle and potentially even to mid lane, since he has an amazing combo that can be game-changing early on.

Late Game


In the late game, Alistar wants to start fights on high-value targets. Look for ways to use your flash to land multi-man Pulverize knockups, and don't forget to use Unbreakable Will to soak damage so you can stay in the middle of the fight for as long as possible. If it's possible, you can Headbutt a high-value target back into your team, making it difficult for them to escape, however this can put you in an awkward position during the fight. In some scenarios, you won't need to use your abilities to engage, instead it might be better to peel for your carry. In this situation, use Headbutt to knock enemies away to protect your ADC.

Conclusion


Overall, Alistar is a great playmaking tank with strong crowd control that can be game-changing. If you land a good Headbutt + Pulverize you turn into one of the most reliable engage champions in the game.


Thank you for reading this guide!

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Good luck on the rift summoners!

- iTzSTU4RT

ALISTAR PATCH HISTORY

FULL PATCH NOTES

Patch 6.1b

Base stats
  • Base Health: 690 → 720
Pulverize Pulverize
  • Cooldown: 15/13.5/12/10.5s → 13.5/12/10.5/9s

Patch 4.1

Headbutt Headbutt
  • While Pulverize is off cooldown double tapping Headbutt will cause Alistar to cast Pulverize slamming the ground as he reaches his target.

Patch 3.2a

Triumphant Roar Triumphant Roar
  • Self heal: 20 - 125 (based on level) → 27 - 160 (based on level)
  • Heal for allied champions: 40 - 250 (based on level) → 54 - 320 (based on level)
  • Cooldown reduce per control: 8s → 10s
Headbutt Headbutt
  • Cooldown: 14/12.5/11/9.5s → 13.5/12/10.5/9s

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