This champion was updated in the latest Patch 5.3
Statistics Lvl 1
Lvl 15
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Level 1 Milio Stats

Health 570
Health Reg. (5s) 6
Mana 420
Mana Reg. (5s) 20
Armor 34
Magic Res. 28
Move Speed 340
Attack Dmg. 50
Attack Spd. 0.80

Milio's Abilities

PFired Up!

When Milio's abilities touch allied champions, their next attack deals additional magic damage equal to 15% of their Attack Damage, plus 13 + 2 (+20% AP) magic damage over 1.5 seconds.

Burn damage does not stack with repeated hits.

1Ultra Mega Fire Kick
Cooldown: 10 / 10 / 10 / 10
Cost: 50 / 50 / 50 / 50

Kicks a fireball, knocking back the first enemy hit. The fireball then bounces past the target and explodes, dealing 80 / 160 / 240 / 320 (+80% AP) magic damage to nearby enemies and slowing them by 40% / 45% / 50% / 55% (+5% AP) for 1.5 seconds.

The fireball knocks minions and monsters farther back. Explosions caused by minions and monsters also detonate in a larger area.

2Cozy Campfire
Cooldown: 20 / 18 / 16 / 14
Cost: 90 / 90 / 90 / 90

Ignites a buffing Soothing Fire for himself or an allied champion for 6 seconds. While Soothing Fire is burning, Milio casts Fired Up! every 3 seconds.

Self-cast: Grants 9% / 11.5% / 14% / 16.5% attack range and restores 80 / 100 / 120 / 140 (+15% AP) Health over time to himself and nearby allied champions.

Cast on allied champions: Forms a tether between himself and the target, granting 9.5% / 13% / 16.5% / 20% attack range and restoring 80 / 100 / 120 / 140 (+15% AP) Health over time to both champions. When Warm Hugs or Breath of Life is cast, Milio shares all ability effects with the target.

Recast: Selects a new ally (inherits the remaining duration of the first cast). The tether between Milio and the allied champion has no range limit.

3Warm Hugs
Cooldown: 1 / 1 / 1 / 1
Cost: 50 / 50 / 50 / 50

Wraps himself or an allied champion in protective flames, absorbing 60 / 100 / 140 / 180 (+30% AP) damage and granting 12% / 15% / 18% / 21% bonus Movement Speed for 2.5 seconds. The shield and bonus Movement Speed are stackable.

Gains a charge every 16 / 15 / 14 / 13 seconds, storing up to 2 charges.

4Breath of Life
Cooldown: 100 / 90 / 80
Cost: 100 / 100 / 100

Unleashes a wave of Soothing Fire around himself, removing disables and immobilizing effects from allied champions nearby, healing them for 150 / 250 / 350 (+50% AP) Health, and granting them 65% Tenacity for 3 seconds.

Breath of Life does not remove knockback, knockup, and Airborne effects. Disables on Milio will also be removed.

Milio Build Guide for Wild Rift

Build Milio with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Milio or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Milio's abilities in detail, the best items to build, which skills to level first, and more. Milio is ranked Tier S (Support Lane) in our Champion Tier List
Milio
Milio Support
The Gentle Flame
Show Champ Stats
Patch 5.3
Recommended Role Support Lane

Milio's Item Build

Starting Item
Ancient Coin
Ancient Coin
Core Items
Talisman of Ascension
Talisman of Ascension
Ardent Censer
Ardent Censer
Redemption
Redemption
Boots
Boots of Mana
Boots of Mana
Locket
Locket
Final Build
Talisman of Ascension
Talisman of Ascension
Ardent Censer
Ardent Censer
Redemption
Redemption
Harmonic Echo
Harmonic Echo
Protector's Vow
Protector's Vow
Boots of Mana
Boots of Mana
Locket
Locket

Milio's Spells & Runes

Summoner Spells
Flash
Flash
Heal
Heal
Runes
Aery
Aery
Font of Life
Font of Life
Bone Plating
Bone Plating
Revitalize
Revitalize
Transcendence
Transcendence

Milio's Situational Items

vs Crowd Control
Locket
Quicksilver

Milio's Skill Order

Fired Up! Fired Up! (Passive)
Ultra Mega Fire Kick
  • Ultra Mega Fire Kick
Cozy Campfire
  • Cozy Campfire
Warm Hugs
  • Warm Hugs
Breath of Life
  • Breath of Life
Quick Skill Order
Warm Hugs
Cozy Campfire
Ultra Mega Fire Kick

How to play Milio


Milio is an enchanter Support. He excels at buffing his allies, giving them heals and shields, and even buffing their attack range so they can stay safe from enemy threats. Milio is a champion who doesn't do too much to carry by himself. He doesn't deal any damage, and most of his abilities will rely on someone on your team to help carry the game. This also means that during the laning phase, you won't be offering too much, so it's best to stay safe and let your carry farm, healing and shielding them when possible.

Milio's Abilities


Fired Up!
(Passive)

When Milio's abilities touch allied champions, their next attacks deal additional magic damage, giving him an inbuilt Ardent Censer. This makes timing and targeting the right ally with your heals and shields crucial so your team can fully use the extra damage they'll be getting.

Ultra Mega Fire Kick
(1)

Milio kicks a fireball, knocking back the first enemy hit. The fireball then bounces past the target and explodes, dealing magic damage.

Milio can use this ability to knock enemies away from your carry and defend them from any danger. Milio can also use this ability on minions during the laning phase to knock the fireball into enemy champions.

Cozy Campfire
(2)

Milio ignites a buff for himself or an allied champion for a few seconds. There are two ways in which you can use this ability:

Self-Cast: Milio will place a Campfire around him, granting attack range and restoring health over time to himself and nearby allied champions

Cast on Allied Champions: Milio forms a tether between himself and the target, granting attack range and restoring health over time. Whilst tethered with an allied champion, Milio can use Warm Hugs and Breath of Life to share the ability with the target

You will want to cast this ability and tether your AD Carry for most of the game. When tethering, it has unlimited range and will make it easier for you to use your other abilities to help keep them alive.

Warm Hugs
(3)

Milio shields himself or an allied champion, absorbing damage and granting movement speed. This ability has two charges, and the shield and movement speed can stack.

Remember, when using Cozy Campfire to tether to an ally, Milio can tap Warm Hugs to shield the tethered ally, making it easy to keep them alive by granting shielding and movement speed.

Breath of Life
(Ultimate)

Milio unleashes a wave of fire around himself, removing disables and immobilizing effects from allied champions nearby, as well as healing them and giving them Tenacity.

Breath of Life doesn't have the biggest area around Milio, so ensure you stand close to your allies so when they get hit by any crowd control, you can save them with this ultimate.

Milio Build Breakdown


Talisman of Ascension
Ardent Censer
Redemption
Harmonic Echo
Protector's Vow
Boots of Mana - Locket

Milio does best with support items that help enhance the healing and shielding that his abilities provide. With that in mind, Ardent Censer is the perfect first item. Every time Milio uses his heals and shields, he buffs his allies, giving them attack speed and allowing them to deal more damage. Redemption is another excellent item. Since Milio needs to stand close to ally champions to buff them with Cozy Campfire and help cleanse them with his ultimate, redemption will be healing every few seconds to help keep your team alive.


With runes, we have the following:

Aery

Aery will help Milio with more shielding when healing or shielding an ally. Aery can also be used to deal a bit of extra poke damage with Ultra Mega Fire Kick.

Font of Life

Milio can get extra attack range that he can also be given to his ally; this can give you an advantage during the laning phase and proc Font of Life to help heal up and sustain.

Bone Plating

At times, Milio will want to stand as close as the front line to help buff his team. This means that he can be exposed to some damage from enemy champions. Bone Plating will help Milio survive longer during these scenarios.

Revitalize

Revitalize gives Milio's heals and shields more power, which is one of the main win conditions for this champion.

Transcendence

Enchanter Supports like Milio loves to build as much Ability Haste as possible so he can use his abilities more often to heal, shield and give his allies attack range

Flash
Heal

For summoner spells, Flash is a must on most champions. It's a great spell to get you out of a bad situation and it enable you to Flash and save your ally or even get a kill. Heal works well as a 2nd summoner spell choice to help keep your AD Carry alive. However, if you want to play more aggressively, you can take Ignite to help kill the enemies.

Early Game


Milio doesn't offer too much during the early game. You can surprise enemy champions using Ultra Mega Fire Kick on minions to poke them during the laning phase. You have to be very careful when stepping forward; if you get caught out, you can die quickly. Your main goal is to get out of the laning phase without being behind and scale into the late game, where you can start buffing your AD Carry to allow them to carry the game.

Late Game


The later the game goes on, the more you can scale, and the stronger Milio will get. He's one of the best champions at giving your AD Carry buffs that they need to carry the game. It would be best to stay with your AD Carry at all costs to help keep them alive. The AD Carry in your team is one of the primary damage sources, and keeping them alive is extremely important.

Conclusion


Milio is an easy and safe champion to play. He works great when playing in Duo Queue with friends where you can buff them to help them do as much damage as possible.

Thank you for reading this guide! Feel free to follow me and ask any questions on:

Good luck on the rift summoners!

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