Malphite Build Guide for Wild Rift

Build Malphite with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Malphite or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Malphite's abilities in detail, the best items to build, which skills to level first, and more. Malphite is ranked Tier A+ (Solo Lane) in our Champion Tier List
Malphite
Malphite Baron Lane Shard of the Monolith
Patch 2.5
Recommended Role Solo Lane

Malphite's Item Build

Starting Item
Ruby Crystal
Ruby Crystal
Core Items
Sunfire Aegis
Sunfire Aegis
Thornmail
Thornmail
Abyssal Mask
Abyssal Mask
Boots
Mercury's Treads
Mercury's Treads
Teleport
Teleport
Final Build
Sunfire Aegis
Sunfire Aegis
Thornmail
Thornmail
Abyssal Mask
Abyssal Mask
Randuin's Omen
Randuin's Omen
Force of Nature
Force of Nature
Mercury's Treads
Mercury's Treads
Teleport
Teleport

Malphite's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Grasp of the Undying
Grasp of the Undying
Brutal
Brutal
Second Wind
Second Wind
Manaflow Band
Manaflow Band

Malphite's Skill Order

Granite Shield Granite Shield (Passive)
Seismic Shard
  • Seismic Shard
Thunderclap
  • Thunderclap
Ground Slam
  • Ground Slam
Unstoppable Force
  • Unstoppable Force
Quick Skill Order
Seismic Shard
Ground Slam
Thunderclap

How to play Malphite



Malphite is a tank top lane champion. As long as Malphite can survive the early game and farm up to get his core items, he can really be a game-changer in the late game with his Ultimate Unstoppable Force. When he groups up in the mid and late game with his team this is really where Malphite can carry the game and be a big front-line tank that allows the rest of his team to walk up and damage the enemies.

Malphite Build Breakdown


Sunfire Aegis
Thornmail
Abyssal Mask
Randuin's Omen
Force of Nature
Mercury's Treads - Teleport

Malphite is known as being a solo front-line tank that can survive a lot of damage and that reflects in his build. Sunfire Aegis is a perfect first item for Malphite. It gives you a bunch of health that you need and does damage to nearby enemy champions and/or monsters. Most of the time Malphite will be in the face of the enemy using Ground Slam (3rd Ability) to reduce the enemy's attack speed. Abyssal Mask is another great item for Malphite if you are against a lot of magic damage on the enemy team. Not only does it give you health, magic resistance, and much-needed mana, the item is also great for its passive. Nearby enemy champions take 15% more magic damage. This is for you and the rest of your team so when you get on top of the enemy not only will you do more damage but so will the rest of your team.


For runes we have:

Grasp of the Undying

With Malphite's passive you will be able to walk up with the shield and take trades and fight the enemy to allow you to stack Grasp really easily to get more health and become unkillable.

Brutal

Good way to get some extra ability power that can help at all stages of the game, especially early game when your poking with Seismic Shard.

Second Wind

As a melee champion, it is very helpful to have more health regeneration especially for the laning phase as most of the time, you will be poked out by ranged champions.

Manaflow Band

With Seismic Shard (1st Ability) being an easy point and click spell to hit the enemies it's really easy to get stack on this rune to gain more mana which helps a lot as the game goes on.

Flash
Ignite

For summoner spells, Flash is a must on most champions. It's a great spell to get you out of a bad situation or allows you to flash and save your ally or even maybe get a kill. The 2nd spell is Ignite, this is great on Malphite to get that extra bit of damage. If you poke the enemy early with Seismic Shard you can look to engage onto the enemy at Level 5 when you get your Ultimate, Unstoppable Force, to try and kill them.

Early Game


Malphite doesn't do the best in the early game as a tank but as mentioned before it's best to stay back, farm up and poke down the enemy with your Seismic Shard (1st Ability). When you get close to the enemy and start to fight you want to make sure to use Ground Slam (3rd Ability) to reduce their attack speed. This will help a lot when fighting early on. Once you reach Level 5 and get Unstoppable Force (Ultimate) you can look for a solo kill on the enemy top lane if they are low or save it and roam down to Dragon when it spawns at 4 minutes and group up with your team to get a big game-changing Ulitmate on the enemy team.

Late Game


The later the game goes the tankier and stronger Malphite will get! Not only do you have a great team fight Ultimate that can change the game but you also are really tanky and unkillable at this point of the game that you can walk up and take all the damage whilst your team is doing all the damage to them. You want to stay with your team at all times and try not to get caught out by yourself. You don't do well at all in a 1 vs 1 situation.

Conclusion


With Malphite being one of the only full tank options in the game right now he is really safe and really easy to play. If you like to have an Ultimate that can change and win you the game in an instant whilst also being a big front line tank then Malphite is the go-to champion for you.


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Good luck on the rift summoners!

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