This champion was updated in the latest Patch 4.2
Statistics Lvl 1
Lvl 15
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Level 1 Corki Stats

Health 570
Health Reg. (5s) 6
Mana 435
Mana Reg. (5s) 9
Armor 35
Magic Res. 30
Move Speed 335
Attack Dmg. 52
Attack Spd. 1

Corki's Abilities

PHextech Munitions

Hextech Shrapnel: Attacks deal 11 (20% AD) physical damage + 42 (80% AD) magic damage.

The Package: After 4 minutes, The Package is delivered to Corki's base. Corki can pick it up to gain the ability to cast Special delivery, wich grants him 35% Movement Speed out of combat for 45 seconds. A new Package arrives every 150 seconds.

1Phosphorus Bomb Cooldown: 7 / 7 / 7 / 7 Cost: 70 / 80 / 90 / 100
Fires a bomb, dealing 75 / 135 / 195 / 255 (+70% AD +50% AP) magic damage and granting vision over the area.
2Valkyrie Cooldown: 19 / 18 / 17 / 16 Cost: 100 / 100 / 100 / 100

Dashes forward, leaving a flaming zone that deals 60 / 100 / 140 / 180 (+40% AP) magic damage per second for 3 seconds.

Special Delivery: Enemies are kocked aside and the zone deals 27 (+150% AD +20% AP) magic damage per second for 5 seconds and slows by 90%/

3Gatling Gun Cooldown: 14 / 14 / 14 / 14 Cost: 50 / 50 / 50 / 50
Fires his gatling gun for 4 seconds, dealing 32 / 48 / 64 / 80 (+60% AD) magic damage per second and shredding up to 10 / 15 / 20 / 25 Magic Resist for 2 seconds. Fires toward Corki's current target.
4Missile Barrage Cooldown: 2 / 2 / 2 Cost: 20 / 20 / 20

Fires a missile, dealing 80 / 115 / 150 (+25% / 45% / 65% AD +20% AP) magic damage.

Big One: Every third missile fired deals 160 / 230 / 300 (+50% / 90% / 130% AD +40% AP) magic damage and has increased range and blast radius.

Corki Build Guide for Wild Rift

Build Corki with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Corki or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Corki's abilities in detail, the best items to build, which skills to level first, and more. Corki is ranked Tier S+ (Duo Lane) in our Champion Tier List
Corki
Corki ADC Mid Lane The Daring Bombardier
Show Champ Stats
Patch 4.2
Recommended Role Duo Lane
Duo Build S+ Mid Build S+

Corki's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Manamune
Manamune
Trinity Force
Trinity Force
Riftmaker
Riftmaker
Boots
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis
Final Build
Muramana
Muramana
Trinity Force
Trinity Force
Riftmaker
Riftmaker
Void Staff
Void Staff
Guardian Angel
Guardian Angel
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis

Corki's Spells & Runes

Summoner Spells
Flash
Flash
Exhaust
Exhaust
Runes
Conqueror
Conqueror
Giant Slayer
Giant Slayer
Bone Plating
Bone Plating
Nimbus Cloak
Nimbus Cloak

Corki's Situational Items

vs Crowd Control
Gluttonous Greaves
Mercury's Treads

Corki's Skill Order

Hextech Munitions Hextech Munitions (Passive)
Phosphorus Bomb
  • Phosphorus Bomb
Valkyrie
  • Valkyrie
Gatling Gun
  • Gatling Gun
Missile Barrage
  • Missile Barrage
Quick Skill Order
Phosphorus Bomb
Gatling Gun
Valkyrie

Corki's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Manamune
Manamune
Trinity Force
Trinity Force
Riftmaker
Riftmaker
Boots
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis
Final Build
Muramana
Muramana
Trinity Force
Trinity Force
Riftmaker
Riftmaker
Void Staff
Void Staff
Guardian Angel
Guardian Angel
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis

Corki's Spells & Runes

Summoner Spells
Flash
Flash
Exhaust
Exhaust
Runes
Conqueror
Conqueror
Giant Slayer
Giant Slayer
Bone Plating
Bone Plating
Nimbus Cloak
Nimbus Cloak

Corki's Situational Items

vs Crowd Control
Gluttonous Greaves
Mercury's Treads

Corki's Skill Order

Hextech Munitions Hextech Munitions (Passive)
Phosphorus Bomb
  • Phosphorus Bomb
Valkyrie
  • Valkyrie
Gatling Gun
  • Gatling Gun
Missile Barrage
  • Missile Barrage
Quick Skill Order
Phosphorus Bomb
Gatling Gun
Valkyrie

How to play Corki


Corki is a ranged marksman. He struggles a bit in the early game, mainly using this time to farm up and poke enemies with his abilities until he gets his core items. Once you get his core items, you become a late-game carry. With Corki, make sure you keep an eye on when your Package is up and available in base. Make sure when it is available that you go back to base and pick it up. This grants Corki bonus movement speed and an empowered cast of Valkyrie.

Corki can also be played in the mid-lane; check the alternative build at the top of the page! With duo Corki, the build and play style is very similar to Duo Lane Corki, play passive in the early game and wait for your core items.


W
E
AA
R
AA
Q
AA
R
AA

Corki's Abilities


Hextech Munitions (Passive)

Corki's attacks deal 20% physical damage and 80% magic damage. This means that even if Corki builds attack damage items, he will still deal mainly magic damage. Because of his passive, he is a good duo lane pick if most of your team has physical damage and he is very hard to itemize against.

Corki also has 'The Package'. After 4 minutes, the package is delivered to Corki's base. Corki can pick it up to gain the ability to cast Special Delivery, which grants him bonus movement speed while out of combat for a minute. This makes Corki one of the strongest champions in big objective fights (Baron, Dragon and Herald). Special Delivery does a lot of damage and can change a teamfight so keep that in mind before you pick up the Package in base.

Phosphorus Bomb (1)

Corki fires a bomb, dealing magic damage and granting vision of the area. This ability is great for the laning phase as it allows you to poke down the enemy and also play safe using it to farm.

Corki can also use Phosphorus Bomb to reveal invisible champions (e.g. Akali, Wukong) and to check bushes before walking into them to see if there are any hidden champions ready to ambush.

Valkyrie (2)

Corki dashes forward, leaving a flaming zone that deals magic damage over time for a few seconds. This ability is Corki's main mobility ability. Valkyrie should be used to escape and go over walls to keep your distance from the enemies. When you pick up The Package, Valkyrie will turn into Special Delivery.

Special Delivery knocks enemies aside and the zone does more damage for a longer time, slowing enemies that cross over it. As soon as you use Special Delivery, you can use Valkyrie straight after.

Gatling Gun (3)

Corki fires his Gatling gun, dealing physical damage plus magic damage over time for a few seconds. This ability shreds armor and magic resist for a few seconds. This makes Corki a great pick against tanks and bruisers who tend to build defensive items.

When you use Gatling Gun, you can still auto attack and use other abilities which is important so you can deal more damage when you shred the armor and magic resistance.

Missile Barrage (Ultimate)

Corki fires a missile dealing magic damage. Every third missile fired deals bonus magic damage and has increased range and blast radius.

Underneath Corki's mana bar you will see how many rockets you have and whether it is a big missile or a small one. Make sure to try and save the big missiles for team fights.

Corki Build Breakdown


Muramana
Trinity Force
Riftmaker
Void Staff
Guardian Angel
Gluttonous Greaves - Stasis

Corki has a great mix of ability power and attack damage in his kit, making him a great champion and a tough champion to itemize against. Manamune is an excellent first item for Corki. It gives Corki enough mana to use his abilities multiple times without any worries and enhances your damage with auto attacks and abilities. Trinity Force is another excellent item for Corki that gives him all the base stats he needs. Also, the Spellblade passive synergizes well with Corki to give him more damage.


For runes:

Conqueror

With Corki you will be auto-attacking and spamming your spells a lot and most of the time they will be hitting enemies. This allows Corki to stack up Conqueror really fast to deal extra damage and get a lot of vamp when fully stacked.

Giant Slayer

Giant Slayer helps Corki deal more damage vs champions that are building maximum health (up to 10% if the enemy champions only build 500 bonus health)

Bone Plating

As a marksman, Corki will always be the main focus for the enemy team to try and take down. However, Bone Plating will help Corki take reduced damage from the first three instances of damage which can save his life.

Nimbus Cloak

Since positioning is so important for Duo Lane carries and is so crucial to kite during teamfights. The extra movement speed you get from Nimbus Cloak is vital to keeping you alive or going in for the killing blow.

Flash
Exhaust

For summoner spells, Flash is a must on most champions. It's a great spell to get you out of a bad situation or allows you to flash into the team to get that killing blow! The go-to 2nd spell is Exhaust. Since Corki doesn't have the longest attack range, most of the time you will be in range to use Exhaust which can be the difference to you winning and losing a fight.

Early Game


In the laning phase, Corki is not the strongest, however, he is a super safe champion. You can use Valkyrie to get out of a bad situation and go back to your tower. You also have Phosphorus Bomb to poke out the enemies and to last hit minions at range. At 4 minutes in the game, you will hear a sound! This will be your Package, make sure you go back to base and pick it up. This will give you a chance to roam and get some kills.

Late Game


If Corki has reached this point of the game, you have your core items and a few kills under your belt, Corki really becomes a late-game carry. Make sure you always listen out and keep track of when your Package is up and available as this will help a lot. You want to make sure you are always grouped with your team, most of the time you are the main damage output, so if you get caught by yourself and die then your team is in trouble.

Conclusion


Corki is a fairly easy champion to pick up and play due to his kit being easy to understand with no crazy combos to learn. Although Corki doesn't have any crowd control, he makes up for it with his insane DPS potential.


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Good luck on the rift summoners!

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