Statistics Lvl 1
Lvl 15
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Level 1 Shyvana Stats

Health 610
Health Reg. (5s) 9
Armor 40
Magic Res. 38
Move Speed 340
Attack Dmg. 58
Attack Spd. 1

Shyvana's Abilities

PDraconic Bloodline

Slaying a Large Monster grants 8 stacks of Draconic Bloodline.

Champion takedowns or slaying the Rift Herald or Baron Nashor grants 12 stacks of Draconic Bloodline.

Slaying a Dragon grants 35 Draconic Bloodline.

Every 100 stacks of Draconic Bloodline enchances one of Shivana's abilities.

1Twin Bite Cooldown: 8 / 7 / 6 / 5

Empowers Shyvana's next attack to strike twice, dealing 58 (100% AD) and 12 (20% / 40% / 60% / 80% AD) physical damage respectively. Attacks reduce the cooldown of Twin Bite by 0.5 seconds.

Dragon Form: Strikes in a larger area and applies on-hits to all enemies.

Acquiring 100 stacks of Draconic Bloodline, grants Weight of the Mountain, causing Twin Bite to slow enemies hit by 50% while in Dragon Form.

2Burnout Cooldown: 15 / 14 / 13 / 12

Deals 30 / 45 / 60 / 75 (+25% AD) magic damage per second to nearby enemies and hastes Shyvana by 30% / 35% / 40% / 45% decaying over 3 seconds. Attacking extends the duration of Burnout up to 4 seconds.

Dragon Form: Expands the flames, dealing damage to a larger area.

Aquiring 200 stacks of Draconic Bloodline, grants Wings of the Cloud, causing Burnout to haste Shyvana by an additonal 25% while in Dragon Form.

3Flame Breath Cooldown: 11 / 10 / 9 / 8

Launches a fireball that deals 60 / 110 / 160 / 210 (+30% AD
+40% AP
) magic damage to enemies hit and Scorches them for 5 seconds. Shyvana's attacks on Scorched enemies deal 3% bonus magic damage of their max Health.

Dragon Form: The fireball explodes on impact, dealing 110
(+50% AD +70% AP) magic damage in an area that leaves a fire for 4 seconds that deals 34 (+10% AD +20% AP) magic damage and Scorches enemies within it.

Acquiring 300 stacks of Draconic Bloodline, grants Breath of the Infernal, converting the damage dealt to Scorched enemies to
True Damage while in Dragon Form.

4Dragon's Descent Cooldown: 1 / 1 / 1 Cost: 100 / 100 / 100

Passive: Generates 1 Fury per second and 2 Fury per attack. At 100 Fury, Shyvana can cast Dragon's Descent, Svhyvana remains in Dragon from until she has consumed all of her Fury.

Active: Transforms into a dragon, gaining 150 / 250 / 350 Health and flying to a target location. Enemies along Shyvana's path take
150 / 250 / 350 (+80% AP) magic damage and are knocked towards her landing point.

Acquiring 400 stacks of Draconic Bloodline, grants Life of the Ocean, gaining 15% Omnivamp in Dragon Form.

Shyvana Build Guide for Wild Rift

Build Shyvana with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Shyvana or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Shyvana's abilities in detail, the best items to build, which skills to level first, and more. Shyvana is ranked Tier S (Jungle) in our Champion Tier List
Shyvana
Shyvana Jungle The Half-Dragon
Show Champ Stats
Patch 4.0a
Recommended Role Jungle

Shyvana's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Trinity Force
Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Death's Dance
Death's Dance
Boots
Plated Steelcaps
Plated Steelcaps
Gargoyle
Gargoyle
Final Build
Trinity Force
Trinity Force
Blade of the Ruined King
Blade of the Ruined King
Death's Dance
Death's Dance
Sterak's Gage
Sterak's Gage
Guardian Angel
Guardian Angel
Plated Steelcaps
Plated Steelcaps
Gargoyle
Gargoyle

Shyvana's Spells & Runes

Summoner Spells
Flash
Flash
Smite
Smite
Chilling Smite
Chilling Smite
Runes
Conqueror
Conqueror
Triumph
Triumph
Hunter - Titan
Hunter - Titan
Nimbus Cloak
Nimbus Cloak

Shyvana's Skill Order

Draconic Bloodline Draconic Bloodline (Passive)
Twin Bite
  • Twin Bite
Burnout
  • Burnout
Flame Breath
  • Flame Breath
Dragon's Descent
  • Dragon's Descent
Quick Skill Order
Flame Breath
Burnout
Twin Bite

How to play Shyvana



Shyvana is a fighter jungler. She is pretty weak early game, not having the best damage or mobility. When Shyvana farms the jungle and reaches Level 5 and has Dragon's Descent (Ultimate) available, this is when she comes online. She stacks fury over time with auto attacks to be able to use her Ultimate. When she reaches max fury, you can activate your ultimate and turn into a dragon, enhancing all your abilities. Shyvana's abilities also get upgraded once you kill certain dragons. This means the later the game goes and if you have dragons secured, you become a real threat!

Shyvana Build Breakdown


Trinity Force
Blade of the Ruined King
Death's Dance
Sterak's Gage
Guardian Angel
Plated Steelcaps - Gargoyle

Shyvana uses a mixture of both AD and tank items that allow her to deal damage and survive. Trinity Force is a great item for Shyvana and a core item that you must pick up early on. It gives her all the stats she needs and she works really well with the passives Spellblade and Rage. Blade of the Ruined King is another must-buy item on Shyvana. This item helps Shyvana stay alive with the physical vamp but also allows her to auto-attack faster to get her ultimate quicker.


For runes, we have the following:

Conqueror

Shyvana is a fighter so she wants to get in the enemies' face and attack constantly whilst using her spells. This allows her to get the stacks pretty fast, to deal even more damage and gain a lot of physical vamp when fully stacked.

Triumph

Shyvana will be in a lot of team fights jumping onto the backline to try and kill the enemy carries so dealing extra damage will always help and Shyvana restores health every time he gets a takedown.

Hunter - Titan

With Shyvana, you will be in a lot of fights and ganking a lot which means you will be getting plenty of takedowns. This allows Shyvana to get a bit more health with each takedown to make her that little bit extra tanky.

Nimbus Cloak

Sometimes Shyvana struggles to stay on top of an enemy to auto attack them. Nimbus Cloak will help you stay on the enemies for longer after using your Smite or Flash.

Flash
Smite

For summoner spells, Flash is a must on most champions. It's a great spell to get out of a situation or if you are trying to go in for the killing blow. Smite is a must for when you are playing jungle. Helps you out a lot when clearing the jungle and securing the epic monsters.

Jungle Path


Shyvana has a relatively fast early jungle clear. This means that you can work your way around the jungle really fast and get close to Level 5 as soon as possible. She doesn't have the best 1 vs 1 potential vs other junglers. This means that most of the time you want to go for a full clear in the jungle. It is best to start at Red Brambleback as you don't have mana and you don't lose a lot of health when jungle clearing. 


This is what the jungle patch would look like:

  1. Krugs
  2. Red Brambleback
  3. Raptors
  4. Wolves
  5. Blue Sentinel
  6. Gromp

Below is a beginner's guide I did for jungle in Wild Rift. It goes in-depth about every jungle camp, epic monsters and more!

Late Game


Shyvana is a great team fight champion in the late game. Once you have your core items and you have stacked up a few dragons, you can Ultimate into the enemy team and do a lot of damage whilst also staying alive for a long time. You want to stay with your team at all times and try not to get caught out by yourself. As a jungler, your main objective is to keep track of when Dragons, Rift Herald, and Baron spawn. Taking these epic monsters will give you and your team an advantage in the game. When a team fight happens, you want to make sure you are at the front protecting your team. 

Conclusion


Overall Shyvana is a great starter champion if you want to play jungle! She has some easy abilities that you can learn straight away and can have a big impact on the game.


Thank you for reading this guide! Feel free to follow me and ask any questions on:

Good luck on the rift summoners!

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