Statistics Lvl 1
Lvl 15
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Level 1 Akshan Stats

Health 630
Health Reg. (5s) 9
Mana 390
Mana Reg. (5s) 15
Armor 35
Magic Res. 30
Move Speed 340
Attack Dmg. 52
Attack Spd. 0.70

Akshan's Abilities

PDirty Fighting

Every three hits from attacks and abilities deal bonus 25 magic damage. Against champions, also gain a shield that absorbs 40 (+40% bonus AD) damage for 2 seconds (12 second cooldown).

After launching an attack, Akshan will fire a second shot that deals 26 (50% AD) physical damage. The shot can be cancelled to gain bonus 20% - 80% Movement Speed decaying over 1 second. This Movement Speed bonus scales with Attack Speed at 100% effectiveness.

1Avengerang
Cooldown: 8 / 7 / 6 / 5
Cost: 50 / 60 / 70 / 80

Throws a boomerang that deals 60 / 110 / 160 / 210 (+70% bonus AD) physical damage, extending the range each time it hits an enemy.

Hits grant Akshan 40% Movement Speed decaying over 1 second.

Deals 50% / 60% / 70% / 80% damage to minions.

2Going Rogue
Cooldown: 14 / 10 / 6 / 2
Cost: 30 / 30 / 30 / 30

Passive: Enemies that kill allied champions become Scoundrels for 40 seconds. When a Scoundrel dies within 3 seconds of being damaged by Akshan, Akshan gains 100 gold and revives the slain allies.

Active: Become camouflaged for 1.75 seconds, gaining 80% / 90% / 100% / 110% Movement Speed and Mana Regeneration equal to 2% of missing mana when moving toward Scoundres. Duration is infinite while Akshan is near terrain or in bush.

3Heroic Swing
Cooldown: 18 / 16 / 14 / 12
Cost: 50 / 50 / 50 / 50

Fires a hook to attach and swing around terrain, attacking the nearest enemy dealing 30 / 70 / 110 / 150 (+15% AD) physical damage. If Akshan collides with an enemy champion or terrain, he will jump off the rope. 

Re-cast: Jumps off the rope.

Champion takedowns refresh this ability's cooldown.

Prioritizing champions recently damaged by Akshan.

On-hit effects deal 25% damage.

Each shot can Critically Strike for 150% damage.

4Comeuppance
Cooldown: 65 / 60 / 55
Cost: 100 / 100 / 100

Locks onto an enemy champion, charging 5 /  6 / 7 shots over 3 seconds.

Re-cast: Fires the shots, dealing 25 / 35 / 45 (+15% AD) physical damage to the first enemy or structure hit, increased up to 75 / 105 / 135 (+45% AD) physical damage based on the target's missing health.

Each shot's damage is further increased by a percentage equal to 30% of Critical Rate. Shots execute minions.

Akshan Build Guide for Wild Rift

Build Akshan with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Akshan or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Akshan's abilities in detail, the best items to build, which skills to level first, and more. Akshan is ranked Tier B (Mid Lane) in our Champion Tier List
Akshan
Akshan Mid Lane
The Rogue Sentinel
Show Champ Stats
Patch 7.3e
Recommended Role Mid Lane
Marksman Assassin Burst

Akshan's Item Build

Starting Item
Long Sword
Long Sword
Core Items
The Collector
The Collector
Stormrazor
Stormrazor
Infinity Edge
Infinity Edge
Boots
Gluttonous Greaves
Gluttonous Greaves
Galeforce
Galeforce
Final Build
Gluttonous Greaves
Gluttonous Greaves
The Collector
The Collector
Stormrazor
Stormrazor
Infinity Edge
Infinity Edge
Lord Dominik's Regard
Lord Dominik's Regard
Bloodthirster
Bloodthirster
Galeforce
Galeforce

Akshan's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Empowerment
Empowerment
Brutal
Brutal
Cut Down
Cut Down
Legend: Bloodline
Legend: Bloodline
Bone Plating
Bone Plating

Akshan's Situational Items

vs Healing
Lord Dominik's Regard
Mortal Reminder
vs Burst Damage
Bloodthirster
Guardian Angel
vs Crowd Control
Bloodthirster
Mercurial Scimitar
vs Tanks
Bloodthirster
Blade of the Ruined King

Akshan's Situational Runes

vs Squishies
Cut Down
Coup de Grace

Akshan's Skill Order

Dirty Fighting Dirty Fighting (Passive)
Quick Skill Order
Avengerang
Heroic Swing
Going Rogue
Avengerang
  • Avengerang
Going Rogue
  • Going Rogue
Heroic Swing
  • Heroic Swing
Comeuppance
  • Comeuppance
Quick Skill Order
Avengerang
Heroic Swing
Going Rogue

Akshan is Countered By

Mid
Yasuo Yasuo
Mid
Orianna Orianna
Mid
Lissandra Lissandra

Akshan Synergizes With

Shen Shen
Nunu & Willump Nunu & Willump
Rakan Rakan

How to play Akshan


Akshan is a highly mobile marksman you can play in the Mid Lane. He excels at swinging in and out of fights, punishing enemies who are out of position, and using his mobility to create pressure across the map. With Akshan's strong early-game trading and roaming potential, he can quickly snowball a lead and influence other lanes.

What makes Akshan truly unique is his Going Rogue ability. Whenever an enemy champion kills one of Akshan's allies, they become marked as a Scoundrel. If Akshan scores a takedown on a Scoundrel, he resurrects the allies they recently killed. This powerful mechanic can completely turn the tide of a teamfight.


3
Passive
AA
1

Akshan's Abilities


Dirty Fighting
(Passive)

The bar underneath Akshan's mana bar indicates when his passive shield is available.

The key to Dirty Fighting is managing your double-shot basic attacks and passive stacks. Canceling the second shot grants bonus movement speed, making it useful for chasing enemies, kiting, or repositioning. However, when you're safe and want to maximize your damage, allow the second shot to fire.

Both Avengerang and Heroic Swing can apply Dirty Fighting stacks. Landing three hits on an enemy deals bonus magic damage and, against champions, grants Akshan a shield. Use this to your advantage during short trades, allowing you to deal extra damage.

Avengerang
(1)

Avengerang is Akshan's main poke and waveclear tool. Aim to hit minions first to extend its range, allowing you to poke enemy champions while clearing the wave from a safe distance. Try to position yourself so Avengerang hits the enemy on both its outward and return paths, applying two stacks of Dirty Fighting. You can then follow up with a basic attack to trigger the bonus damage and shield, giving you an advantage during short trades.

Going Rogue
(2)

Use Going Rogue to roam around the map through the river or jungle and scout for enemies. Stay close to terrain to maintain your camouflage for longer, allowing you to move around the map without being seen.

Keep track of enemies marked as Scoundrels, as taking them down can revive your fallen teammates and turn the tide of a fight. When approaching enemies, avoid revealing yourself too early. If you move too close to enemies, you can be revealed. Instead, use your camouflage to find a good position and surprise them.

Heroic Swing
(3)

Heroic Swing is Akshan's main mobility tool, allowing him to engage, reposition, or escape danger. Use terrain to your advantage, as longer swings give Akshan more opportunities to deal damage. Look for walls that allow you to swing around enemies while maintaining a safe distance.

You can recast Heroic Swing early to jump off and reposition, so you don't always need to complete the full swing. This is especially useful for dodging abilities or escaping dangerous situations.

Getting a champion takedown resets Heroic Swing's cooldown, allowing Akshan to quickly reposition, chase another enemy, or escape after a kill.

Comeuppance
(Ultimate)

Comeuppance is best used as a finishing tool, as its damage increases against low-health enemies. You can cast Comeuppance from a safe distance, so avoid getting too close to enemies while channeling. However, keep in mind that minions and towers can block its shots, so be sure to position yourself to ensure you hit the right target.

Akshan can move while channeling Comeuppance and use Heroic Swing to reposition. This allows you to adjust your firing angle and avoid obstacles that might block your shots.

Akshan Build Breakdown


Gluttonous Greaves
The Collector
Stormrazor
Infinity Edge
Lord Dominik's Regard
Bloodthirster

The Collector increases the damage of Akshan's basic attacks and abilities. Its execute passive works well with his burst, helping him secure kills on low-health enemies, especially when using Comeuppance.


Stormrazor benefits Akshan's damage output. Its energized attack deals bonus damage and grants movement speed, helping Akshan kite, chase down enemies, and reposition during fights.


Infinity Edge makes Akshan's basic attacks and abilities hit much harder. As Akshan builds more critical strike chance, Infinity Edge becomes increasingly valuable.


Onto the runes, we have:

Empowerment

Synergizes well with Akshan's Dirty Fighting passive, increasing his damage during short trades and extended fights, helping him burst down enemies.

Brutal

Increases Akshan's basic attack damage, giving him stronger early-game trades. The additional damage also benefits Heroic Swing.

Cut Down

Increases Akshan's damage against enemies with high health, helping him deal with tankier champions who are harder to burst down.

Legend: Bloodline

Grants Akshan additional omnivamp, improving his sustain during trades and extended fights.

Bone Plating

Reduces incoming damage from enemy champions, helping Akshan survive burst trades and allowing him to play more aggressively in lane.

Flash
Ignite

Flash gives Akshan additional mobility, allowing him to reposition to secure kills or escape dangerous situations. It's especially useful for avoiding enemy crowd control and surviving ganks.

Ignite increases Akshan's early-game kill pressure by dealing additional true damage over time, helping him secure kills during trades and all-ins. Its healing reduction also makes it harder for enemies to survive his burst. Kills with Ignite can also help Akshan trigger Heroic Swing's cooldown reset, allowing him to respawn or escape after a successful all-in.

Early Game


During the early game, Akshan should focus on farming safely while looking for opportunities to take short trades. Use Avengerang to damage both minions and your lane opponent, then follow up with a basic attack to trigger Dirty Fighting for bonus damage and a shield. Position yourself near walls when possible, giving you access to Heroic Swing to engage, reposition, or escape ganks. But be careful when using it aggressively, as swinging too far into the enemy can leave you vulnerable.

Once you unlock Going Rogue at Level 3, you can immediately start looking for opportunities to roam and influence other lanes. Use its camouflage to approach enemies and help your team secure kills. However, avoid leaving large minion waves, as you will miss out on a lot of gold and experience. Push your lane when possible and look for opportunities when your opponent recalls, or when you have time to leave without losing too much farm.

Late Game


In the late game, Akshan becomes even more impactful. Stay near the edge of teamfights and look for safe opportunities to reposition before committing. Use Going Rogue to move through the jungle and approach enemies from unexpected angles, but be mindful that nearby enemy champions can reveal you.

Look for opportunities to finish off low-health targets with Comeuppance. Keep in mind that its shots can be blocked by enemy champions, minions, and towers, so try to find a clear angle. Use Heroic Swing to reposition or chase down enemies when it's safe to do so. Avoid swinging straight into the middle of the enemy team, as you can quickly get focused down.

Whenever possible, prioritize marked enemies who have recently killed your teammates. Taking down a Scoundrel can revive the allies they killed, potentially turning a losing teamfight in your favor.

Conclusion


Overall, Akshan rewards smart positioning and good map awareness. Focus on farming efficiently, roaming to find picks, and using your mobility to stay safe while dealing damage.


Thank you for reading my Akshan guide! If you have any questions or want to see more content, feel free to follow me on my social media channels below

Good luck on the rift!


- iTzSTU4RT

AKSHAN PATCH HISTORY

FULL PATCH NOTES

Patch 7.3

Base Stats
  • Attack Damage per Level: 5.5 → 4.5
Dirty Fighting Dirty Fighting
  • Movement Speed: 40 - 120 (based on level) → 20 - 80 (based on level) × (1 + 100% bonus Attack Speed)
Avengerang Avengerang
  • Damage: 10 / 40 / 70 / 100 + 85% Attack Damage → 60 / 110 / 160 / 210 + 70% × bonus Attack Damage
  • Minion damage ratio: 55 / 70 / 85 / 100% → 50 / 60 / 70 / 80%
Heroic Swing Heroic Swing
  • Critical Damage: 150% → current Critical Damage × 0.7
Comeuppance Comeuppance
  • Damage per bullet: (20 / 30 / 40 + 10% Attack Damage) - (80 / 120 / 160 + 40% Attack Damage) → (25 / 35 / 45 + 15% Attack Damage) - (75 / 105 / 135 + 45% Attack Damage)
  • Damage increase from critical-strike stats: 50% * Critical Rate → 30% × Critical Rate + (Critical Damage - 2) × Critical Rate × 0.3

Patch 7.1f

Avengerang Avengerang
  • Damage: 5/35/65/95 + 80% Attack Damage → 10/40/70/100 + 85% Attack Damage

Patch 5.2c

Base Stats
  • Armor per Level: 3.9 → 4.3
  • Magic Resistance per Level: 0.8 → 1
Avengerang Avengerang
  • Damage: 5/30/55/80 + 80% Attack Damage → 5/35/65/95 + 80% Attack Damage
  • Damage ratio to minions: 60/70/80/90% → 55/70/85/100%
Heroic Swing Heroic Swing
  • Damage of Critical Strike: 125% → 150%
  • Critical Strike damage with Infinity Edge: 155% → 180%

Patch 4.3b

base_stats
  • Attack per level: 4.55 → 5.5
COMEUPPANCE COMEUPPANCE
  • Minimum damage: 20/25/30 + 10% Attack Damage → 20/30/40 + 10% Attack Damage
  • Maximum damage: 80/100/120 + 40% Attack Damage → 80/120/160 + 40% Attack Damage

Patch 4.0a

GOING ROGUE GOING ROGUE
  • Cooldown: 18/14/10/6s → 14/10/6/2s
  • [NEW]: Gain 2% missing mana regen per second when chasing Scoundrels.

Patch 2.6a

base_stats
  • Base attack: 58 → 52
AVENGERANG AVENGERANG
  • Base damage: 5/35/65/95 → 5/30/55/80

Patch 2.5a

COMEUPPANCE COMEUPPANCE
  • Minimum bonus AD ratio: 12.5% → 10% based on missing health
  • Maximum bonus AD ratio: 50% → 40% based on missing health

Patch 2.5

HEROIC SWING HEROIC SWING
  • HEROIC SWING
  • Akshan will now slide along the wall if he hits it at an obtuse (<90°) angle mid-swing
COMEUPPANCE COMEUPPANCE
  • Now has an indicator that displays enemies within kill threshold
  • [BUGFIX] Tooltip now accurately states that shots execute minions

Patch 2.4b

AVENGERANG AVENGERANG
  • Base damage: 5/30/55/80 → 5/35/65/95
HEROIC SWING HEROIC SWING
  • [NEW] Shots can now critically strike for 150% damage
COMEUPPANCE COMEUPPANCE
  • [NEW] Damage per tick is increased by crit chance, up to 50% at 100% crit: (20/25/30 + 12.5% AD) x (1 + 50% Critical Rate) - (80/100/120 + 50% AD) x (1 + 50% Critical Rate)

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