Statistics Lvl 1
Lvl 15
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Level 1 Aurelion Sol Stats

Health 570
Health Reg. (5s) 8
Mana 435
Mana Reg. (5s) 9
Armor 30
Magic Res. 30
Move Speed 335
Attack Dmg. 52
Attack Spd. 1

Aurelion Sol's Abilities

PCenter of the Universe
Stars orbit Aurelion Sol, dealing 15 (+25% AP) magic damage when they hit an enemy.
1Starsurge Cooldown: 11 / 10 / 9 / 8 Cost: 60 / 70 / 80 / 90

Fires a newborn star that detonates upon reaching the Outer Limit. The star expands as it travels, dealing 65 / 120 / 175 / 230 (+65% AP) magic damage and stunning for 0.4 / 0.45 / 0.5 / 0.55 to 1.6 / 1.8 / 2 / 2.2 seconds based on time travelled.


Starsurge can re re-cast to detonate the star early.

2Celestial Expansion Cooldown: 8 / 6 / 4 / 2 Cost: 70 / 80 / 90 / 100

Passive: Stars deal 5 increased damage.

Active: Pushes his stars out to the Outer Limit for 3 seconds, causing them to orbit faster and deal 20 / 25 / 30 / 35 (+35% AP) magic damage.

When the stars retract, Aurelion Sol gains 30% Movement Speed that decays over 2 seconds.

3Comet of Legend Cooldown: 70 / 60 / 50 / 40 Cost: 60 / 60 / 60 / 60

Passive: Gradually gains Movement Speed while moving in the same direction, up to 20%.

Active: Takes flight, gaining the ability to see and travel over walls for 9 seconds.

Taking damage from champions will end the flight.

4Voice of Light Cooldown: 70 / 60 / 50 / 100
Exhales starfire, dealing 150 / 250 / 350 (+70% AP) magic damage and slowing by 40% / 50% / 60% for 2 seconds, Enemies hit are knocked back to the Outer Limit.

Aurelion Sol Build Guide for Wild Rift

Build Aurelion Sol with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Aurelion Sol or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Aurelion Sol's abilities in detail, the best items to build, which skills to level first, and more. Aurelion Sol is ranked Tier A (Mid Lane) in our Champion Tier List
Aurelion Sol
Aurelion Sol Mid Lane The Star Forger
Show Champ Stats
Patch 4.2
Recommended Role Mid Lane

Aurelion Sol's Item Build

Starting Item
Ruby Crystal
Ruby Crystal
Core Items
Rod of Ages
Rod of Ages
Rabadon's Deathcap
Rabadon's Deathcap
Void Staff
Void Staff
Boots
Mercury's Treads
Mercury's Treads
Stasis
Stasis
Final Build
Rod of Ages
Rod of Ages
Rabadon's Deathcap
Rabadon's Deathcap
Void Staff
Void Staff
Infinity Orb
Infinity Orb
Horizon Focus
Horizon Focus
Mercury's Treads
Mercury's Treads
Stasis
Stasis

Aurelion Sol's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Electrocute
Electrocute
Giant Slayer
Giant Slayer
Bone Plating
Bone Plating
Nimbus Cloak
Nimbus Cloak

Aurelion Sol's Situational Items

vs Healing
Horizon Focus
Morellonomicon
vs Tanks
Horizon Focus
Liandry's Torment
vs Attack Damage
Mercury's Treads
Plated Steelcaps

Aurelion Sol's Skill Order

Center of the Universe Center of the Universe (Passive)
Starsurge
  • Starsurge
Celestial Expansion
  • Celestial Expansion
Comet of Legend
  • Comet of Legend
Voice of Light
  • Voice of Light
Quick Skill Order
Celestial Expansion
Starsurge
Comet of Legend

How to play Aurelion Sol


Aurelion Sol is a mid lane mage. He is a very unique champion that loves to roam around the map with all of his stars. In the laning phase, his goal is the push out the minion wave as he is a bit weak before you hit level 3. Once Aurelion Sol hits level 3, you can use his insane roam potential with Comet of Legend to get advantages in other lanes. One important thing to note is when you roam with Aurelion Sol's 3rd ability, you can combo it with your Starsurge. The further you travel with Aurelion Sol's 1st ability, the bigger the area will get so it will be harder for the enemies to dodge. Once you get to mid/late game, this is really where Aurelion Sol comes online, he has an insane amount of damage and peel potential to help his team.

Aurelion Sol's Abilities


Center of The Universe (Passive)

Aurelion Sol has 3 stars that orbit around him at all times dealing magic damage. This is Aurelion Sol's main damage output and is what makes him so unique and fun to play. Be careful when hiding in bushes as enemies can see the stars even if you are hidden.

To increase the hit rate of the stars, it is always best to move in the opposite direction (clockwise) so the stars will hit more often. Learning and understanding Aurelion Sol's kit are crucial in playing and carrying games.

Starsurge (1)

Aurelion Sol fires a newborn star that detonates upon reaching the Outer Limit. The star expands as it travels, dealing magic damage and stunning for a few seconds based on time travelled. Starsurge can also be re-casted to detonate the star early to get a quick and easy stun.

When using Starsurge you can increase the size of the star when you use your 3rd ability (Comet of Legend) to travel further across the map.

Celestial Expansion (2)

Aurelion Sol pushes his stars out to the Outer Limit for a few seconds, causing them to orbit faster and deal magic damage. There is also a passive with the ability that increases the star's damage.

This ability uses your passive which is your main source of damage but makes it even stronger because stars will rotate faster, resulting in more damage.

You can use this ability to quickly clear the minions in your lane and use that free time to rotate around the map to get an advantage in other lanes.

Comet of Legend (3)

Aurelion Sol retracts his stars and takes flight, gaining the ability to see and travel over walls for a few seconds. This ability has a long cooldown so make sure you use the ability wisely. If you take any damage from champions, the flight will end.

Be sure to use this when ganking lanes in combo with your 1st Ability (Starsurge) as this will surprise the enemies and you can get a big AoE stun.

Voice of Light (Ultimate)

Exhales Starfire, dealing magic damage and slowing enemies. Enemies that are hit are knocked back to the Outer Limit. This ability has a relatively long range and can be used at the start of the fight to slow down enemies or as execution at the end to kill them.

You can also use Flash just after using your ultimate ability. This can make some amazing flashy plays like flashing behind the enemy whilst in animation to knock the enemies back into your team.

Aurelion Sol Build Breakdown


Rod of Ages
Rabadon's Deathcap
Void Staff
Infinity Orb
Horizon Focus
Mercury's Treads - Stasis

Aurelion Sol's main source of damage is from his stars from his passive Center of The Universe. These stars increase in speed and damage with Celestial Expansion and deal more damage with ability power items. Rod of Ages is a great first item that gives Aurelion Sol ability power, health and mana so he can do a lot of damage but also be tanky at the same time as you want to be relatively close to the enemies. After Rod of Ages, you want to focus on more ability items like Rabadon's Deathcap and Void Staff so Aurelion Sol's stars can deal more damage.


For runes we have:

Electrocute

Electrocute is a great way for Aurelion Sol to deal a little bit of extra damage when roaming around the map and hitting his combos.

Giant Slayer

One thing Ability Power mages struggle against is bruisers and tanks that like to build a lot of health and magic resist. Giant Slayer helps you do more damage vs champions that are building health.

Bone Plating

Aurelion Sol can be very vulnerable against assassins and bruisers that can get into close range. Bone plating will help Aurelion Sol take reduced damage from the first three instances of damage which will help him survive longer.

Nimbus Cloak

When using one of his Summoner Spells, Nimbus Cloak gives Aurelion Sol movement speed. This will help Aurelion Sol kite during team fights and allow him to hit his stars regularly.

Flash
Ignite

For summoner spells, Flash is a must on Aurelion Sol. It's a great spell to get out of a bad situation or if you are trying to go in for that killing blow on the enemy. You can also combo flash with Voice of Light to make some flashy plays to push the enemies into your team. Ignite is the go-to 2nd spell! It's nice for Aurelion Sol to get that extra little bit of damage when he is going in to try and kill the enemies.

Early game


Aurelion Sol is not the strongest champion early on when it comes to trying to solo kill the enemy, however his pushing power in the mid lane is unmatched when using Celestial Expansion, which allows him to roam around the map as early as level 3 with Comet of Legend. When roaming with Aurelion Sol, you want to try and look to combo Comet of Legend with Starsurge so the star can expand dealing more damage and stunning the enemy for a longer amount of time.

Late Game


As Aurelion Sol, once you reach the mid and late game this is really where he can start to zone the enemies with his stars and crowd control and do a lot of damage. You always want to keep your eyes on the minimap for any roaming potential to help your team out as you are a lot faster at roaming compared to other mid lane champions. When it gets to a teamfight Aurelion Sol works a little bit different to other AP mages. Aurelion Sol likes to stay in the front line using his stars and crowd control to zone enemy champions and deal as much damage as possible.

Conclusion


Overall Aurelion Sol is a very fun and unique champion. He is all about roaming and getting advantages elsewhere on the map. If you want to fly around the map and get some kills to help your team then Aurelion Sol is the perfect champion for you!


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Good luck on the rift summoners!

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