Statistics Lvl 1
Lvl 15
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Level 1 Annie Stats

Health 530
Health Reg. (5s) 8
Mana 435
Mana Reg. (5s) 12
Armor 30
Magic Res. 30
Move Speed 330
Attack Dmg. 52
Attack Spd. 1

Annie's Abilities

PPyromania
After casting 4 spells, Annie's next offensive spell will stun the target for 1.25 seconds.
1Disintegrate Cooldown: 4 / 4 / 4 / 4 Cost: 65 / 70 / 75 / 80
Annie hurls a Mana infused fireball, dealing 80 / 130 / 180 / 230 (+80% AP) magic damage in a small area and refunding the Mana cost and half its cooldown if it destroys the target.
2Incinerate Cooldown: 8 / 8 / 8 / 8 Cost: 70 / 80 / 90 / 100
Annie casts a blazing cone of fire, dealing 70 / 130 / 190 / 250 (+70% AP) magic damage to all enemies in the area.
3Molten Shield Cooldown: 14 / 13 / 12 / 11 Cost: 60 / 60 / 60 / 60
Annie shields Tibbers or an allied champion, absorbing 50 / 110 / 170 / 230 (+40% AP) damage. Enemies who attack the shield take 25 / 40 / 55 / 70 (+30% AP) magic damage.
4Summon: Tibbers Cooldown: 70 / 65 / 60 Cost: 100 / 100 / 100

Summons Tibbers, dealing 140 / 250 / 360 (+60% AP) magic damage, to nearby enemies. For the next 30 seconds, Tibbers deals 24 / 40 / 56 (+12% AP) magic damage, burning nearby enemies per second and attacking enemies for 50 / 75 / 100 (+20% AP) magic damage.

Tibbers Enrages ( hasting him by 100% and granting 210% Attack Speed) when summoned, an enemy champion is hit by Pyromania, or Annie dies.

Re-activate: Order Tibbers around.

Annie Build Guide for Wild Rift

Build Annie with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Annie or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Annie's abilities in detail, the best items to build, which skills to level first, and more. Annie is ranked Tier B (Mid Lane) in our Champion Tier List
Annie
Annie Mid Lane The Dark Child
Show Champ Stats
Patch 4.1
Recommended Role Mid Lane

Annie's Item Build

Starting Item
Amplifying Tome
Amplifying Tome
Core Items
Luden's Echo
Luden's Echo
Rabadon's Deathcap
Rabadon's Deathcap
Void Staff
Void Staff
Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity
Protobelt
Protobelt
Final Build
Luden's Echo
Luden's Echo
Rabadon's Deathcap
Rabadon's Deathcap
Void Staff
Void Staff
Infinity Orb
Infinity Orb
Morellonomicon
Morellonomicon
Ionian Boots of Lucidity
Ionian Boots of Lucidity
Protobelt
Protobelt

Annie's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Electrocute
Electrocute
Weakness
Weakness
Bone Plating
Bone Plating
Hunter - Genius
Hunter - Genius

Annie's Skill Order

Pyromania Pyromania (Passive)
Disintegrate
  • Disintegrate
Incinerate
  • Incinerate
Molten Shield
  • Molten Shield
Summon: Tibbers
  • Summon: Tibbers
Quick Skill Order
Disintegrate
Incinerate
Molten Shield

How to play Annie



Annie is a mid-lane mage. She has a great laning phase, she can play passive and stay back whilst last hitting minions with her Disintegrate. With Annie, the most important thing you need to keep track of is how many stacks you have on your Passive, Pyromania. This is shown just underneath your mana bar. When Annie gets her Ultimate, Summon: Tibbers, it's best to wait until you have 3 stacks of your passive so you can use Molten Shield and then quickly follow that up with her Ultimate for the area of effect to stun. This is amazing during team fights or when trying to pick off an enemy walking by themselves.


E
Protobelt
R
W
Q
AA

Annie's Abilities


Pyromania (Passive)

After casting 4 abilities, the next offensive ability (1st, 2nd or Ultimate) stuns enemies hit for just over a second. You can tell how many stacks you are on by looking underneath the mana bar of Annie.

Once the bar turns purple, then your next ability will stun the enemy. This is what makes Annie strong. Being able to use your Ultimate (Tibbers) to get an AoE stun on the whole enemy team can win any fight and do a lot of damage.

Disintegrate (1)

Annie hurls a fireball that explodes in a small area, dealing magic damage. Killing an enemy refunds Disintegrate's mana cost and halves its cooldown.

This ability is your main poking and damaging tool. You can use Disintegrate to last hit minions when farming in the lane, not only does it refund mana and reduce the cooldown, but it makes it a lot easier than just auto-attacking.

Incinerate (2)

Releases a cone of fire that deals magic damage to all enemies within it. This is a nice and quick ability to get your passive stun off if you don't have your Ultimate.

You can use Flash as well to surprise the enemies and get a quick multi-person stun to help during a teamfight.

Molten Shield (3)

Shield yourself, Tibbers or an allied champion for a few seconds, absorbing damage. Enemies who attack the shield take magic damage. This ability does not consume the passive stun but it adds to the stack.

Summon: Tibbers (Ultimate)

Summons Tibbers, dealing magic damage to nearby enemies. For the next 30 seconds, Tibbers stays alive dealing magic damage, burning and attacking nearby enemies. You can also reactivate the ability to move Tibbers around.

Summon Tibbers has a slight delay when casting so it's best to use this with your passive to surprise the enemy and try and get a big teamfight stun or just a single target stun to deal a lot of damage.

Annie Build Breakdown


Luden's Echo
Rabadon's Deathcap
Void Staff
Infinity Orb
Morello-nomicon
Ionian Boots of Lucidity - Protobelt

Annie works well when building items that give her ability power to help with the damage from her abilities. Luden's Echo is a perfect first item for Annie, it gives her a huge amount of Ability Power in the early game to try and one-shot enemy champions and it also helps a little bit with her wave clear in mind lane so she can roam around the map. Infinity Orb is another great item for Annie. It gives her movement speed to allow you to get closer to the enemies to land your abilities, and it also helps by dealing more damage to enemies below 35% health.


For runes we have the following:

Electrocute

Annie has 3 spells and auto attacks that can hit the enemy when you stun the target, this procs the extra damage which can help at any stage of the game.

Weakness

Annie's passive is an easy way to immobilize enemies. With Weakness, this will make the enemy champion/s you immobilized take more damage.

Bone Plating

When using Annie's combo to try and one-shot an enemy champion you will be vulnerable to taking a lot of damage. Bone Plating will help Annie take reduced damage from the first three instances of damage which will help her survive longer.

Hunter - Genius

Annie will always be involved in team fights and she will get a lot of takedowns. After every unique takedown, Annie gets Ability Haste so she can use her abilities more often.

Flash
Ignite

For summoner spells, Flash is a great spell to get out of trouble and also works well with Annie because you can use flash in combination with Tibber's (Ultimate) and her passive, to get a huge area of effect stun. Ignite is nice for Annie since you can use it when the enemy is stunned by your abilities and you can get a nice bit of extra damage.

Early Game


Before Level 5 the best thing Annie can do is stay back and use her Disintegrate to last hit minions. If Annie can kill the minions with her 1st ability, she will be refunded the mana and the cooldown will be halved so it's really easy to play safe. Once Annie hits level 5 you can look to stack her Pyromania then use her ultimate to try and get a solo kill. With Annie, you can also roam after level 5 to Baron or Duo lane with your passive and Tibbers, ready to try to get a few kills.

Late Game


In the late game, once you have a few items and levels, Annie has the potential of one-shotting any squishy (low health) enemies. The best way to go about this is trying to hide in a bush (with your passive ready), then once an enemy comes towards you, you can surprise them with Annie's Tibbers and combo that with her other abilities and Ignite. In team fights the same thing applies, your job is to try and get to the enemy backline and try to do as much damage as you can on the enemy carries.

Conclusion


Overall Annie is a great starter champion for anyone that has just started playing Wild Rift. Her abilities are not that hard to understand. Just make sure you keep your eye on your passive. Annie can play super safe early on and can be a big difference in team fights with her huge ultimate.


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Good luck on the rift summoners!

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