Statistics Lvl 1
Lvl 15
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Level 1 Yasuo Stats

Health 630
Health Reg. (5s) 12
Mana 100
Mana Reg. (5s) 0
Armor 40
Magic Res. 38
Move Speed 355
Attack Dmg. 58
Attack Spd. 0.89

Yasuo's Abilities

PWay of the Wanderer

Resolve: Moving builds Flow, which is tracked on Yasuo's resource bar. At max Flow, damage from a champion or monster grants a shield that absorbs 125 - 680 (+100% Critical Strike Ratedamage and lasts 1 second.

Intent: Yasuo's Critical Rate is doubled.

Yasuo converts Critical Rate above 100% into Attack Damage at a rate of 0.6 Attack Damage per 1% Critical Rate.

1Steel Tempest
Cooldown: 4 / 4 / 4 / 4

Thrusts forward, dealing 20 / 50 / 80 / 110 (+105% AD) physical damage. Grants a stack of Gathering Storm if the thrust damages an enemy. At 2 stacks, Steel Tempest launches a whirlwind that knocks enemies Airborne.

If tapped during Sweeping Blade's dash, Steel Tempest will strike as a circle.

Steel Tempest is treated as an attack: it can Critically Strike for 75% bonus damage and applies on-hit efects to all units hit. Cooldown and cast time are reduced by Attack Speed.

2Wind Wall
Cooldown: 22 / 20 / 18 / 16
Creates a 300 / 400 / 500 / 600 unit wall that blocks all enemy projectiles for 4 seconds.
3Sweeping Blade
Cooldown: 1 / 1 / 1 / 1

Dashes through target enemy, dealing 70 / 80 / 90 / 100 (+20% bonus AD + 60% AP) magic damage. Each cast increased the next dash's base damage by 25%, up to +75%.

Cannot be re-cast on the same enemy for 7 / 6 / 5 / 4 seconds.

If Steel Tempest is tapped during this dash, it will strike as a circle.

4Last Breath
Cooldown: 50 / 40 / 30

Blinks to an Airborne enemy champion, dealing 250 / 400 / 550 (+160% bonus AD) physical damage and holding all Airborne enemies in the area in the air for an additional 1.3 seconds. Grants maximum Flow but resets all stacks of Gathering Storm.

For the next 15 seconds, Critical Strikes gain 55% Armor Penetration.

Yasuo Build Guide for Wild Rift

Build Yasuo with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Yasuo or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Yasuo's abilities in detail, the best items to build, which skills to level first, and more. Yasuo is ranked Tier B (Mid Lane) in our Champion Tier List
Yasuo
Yasuo Mid Lane Baron Lane
the Unforgiven
Show Champ Stats
Patch 7.2c
Recommended Role Mid Lane
Mid Build B Solo Build C

Yasuo's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Blade of the Ruined King
Blade of the Ruined King
Essence Reaver
Essence Reaver
Mortal Reminder
Mortal Reminder
Boots
Berserker's Greaves
Berserker's Greaves
Galeforce
Galeforce
Final Build
Berserker's Greaves
Berserker's Greaves
Blade of the Ruined King
Blade of the Ruined King
Essence Reaver
Essence Reaver
Mortal Reminder
Mortal Reminder
Infinity Edge
Infinity Edge
Guardian Angel
Guardian Angel
Galeforce
Galeforce

Yasuo's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Grasp of the Undying
Grasp of the Undying
Courage of the Colossus
Courage of the Colossus
Second Wind
Second Wind
Perseverance
Perseverance
Legend: Alacrity
Legend: Alacrity

Yasuo's Situational Items

vs Health Stacking
Mortal Reminder
Lord Dominik's Regard
vs Ability Power
Guardian Angel
Maw of Malmortius

Yasuo's Skill Order

Way of the Wanderer Way of the Wanderer (Passive)
Quick Skill Order
Steel Tempest
Sweeping Blade
Wind Wall
Steel Tempest
  • Steel Tempest
Wind Wall
  • Wind Wall
Sweeping Blade
  • Sweeping Blade
Last Breath
  • Last Breath
Quick Skill Order
Steel Tempest
Sweeping Blade
Wind Wall

Yasuo is Countered By

Mid
Teemo Teemo
Mid
Vex Vex
Mid
Irelia Irelia

Yasuo Synergizes With

Malphite Malphite
Rakan Rakan
Gragas Gragas

Yasuo's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Blade of the Ruined King
Blade of the Ruined King
Essence Reaver
Essence Reaver
Mortal Reminder
Mortal Reminder
Boots
Berserker's Greaves
Berserker's Greaves
Galeforce
Galeforce
Final Build
Berserker's Greaves
Berserker's Greaves
Blade of the Ruined King
Blade of the Ruined King
Essence Reaver
Essence Reaver
Mortal Reminder
Mortal Reminder
Infinity Edge
Infinity Edge
Guardian Angel
Guardian Angel
Galeforce
Galeforce

Yasuo's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Grasp of the Undying
Grasp of the Undying
Courage of the Colossus
Courage of the Colossus
Second Wind
Second Wind
Perseverance
Perseverance
Legend: Alacrity
Legend: Alacrity

Yasuo's Situational Items

vs Health Stacking
Mortal Reminder
Lord Dominik's Regard
vs Ability Power
Guardian Angel
Maw of Malmortius

Yasuo's Skill Order

Way of the Wanderer Way of the Wanderer (Passive)
Quick Skill Order
Steel Tempest
Sweeping Blade
Wind Wall
Steel Tempest
  • Steel Tempest
Wind Wall
  • Wind Wall
Sweeping Blade
  • Sweeping Blade
Last Breath
  • Last Breath
Quick Skill Order
Steel Tempest
Sweeping Blade
Wind Wall

Yasuo is Countered By

Solo
Renekton Renekton
Solo
Malphite Malphite
Solo
Darius Darius

Yasuo Synergizes With

Alistar Alistar
Vi Vi
Nautilus Nautilus

How to play Yasuo


Yasuo is a mid-lane attack damage assassin. He is a melee champion and can struggle a lot in the early game when trying to walk up and last hit minions. Once you hit level 5 and get Last Breath, you can look to stack your Steel Tempest until you get your tornado. When your tornado is ready, you can look to knock up the enemy to try and get a solo kill or you can roam around the map with his aggressive play style. Yasuo works really well with a team that has knock-ups as you can use your Last Breath on any knock-up that your team does.

Yasuo Build Breakdown.


Berserker's Greaves
Blade of the Ruined King
Essence Reaver
Mortal Reminder
Infinity Edge
Guardian Angel

Yasuo works well with Attack Damage and Attack Speed items that give Critical Strike Chance. Thanks to his passive Way of the Wanderer, Yasuo doubles his items' Critical Strike Chance, meaning he'll get 100% Critical Strike Chance from just 2 items, and any Crit items after that will convert into bonus Attack Damage. 


For runes, we have the following:

Grasp of the Undying

Grasp of the Undying helps Yasuo win short trades by dealing bonus damage and healing for a small amount. Grasp also gives Yasuo scaling health every time you proc it, making you a bit more difficult to kill in the mid/late game.

Courage of the Colossus

With Yasuo Steel Tempest on the 3rd cast, you can knockup enemy champions. This will give you a shield to help win duels and survivability in teamfights.

Second Wind

Second Wind offers an insane amount of healing, which is doubled for melee champions and helps you when taking early trades.

Bone Plating is great when playing against burst-heavy champions that want to fully engage.

Perseverance

Perseverance reduces incoming damage when Yasuo gets hit by any crowd control, helping with his survivability.

Legend: Alacrity

Alacrity gives Yasuo attack speed. Yasuo benefits a lot from attack speed. Not only does it allow him to attack faster, but it also reduces the cooldown of Steel Tempest.

Flash
Ignite

For summoner spells, Flash is a must on most champions. It's a great spell to get out of a situation or if you are trying to go in for the killing blow. For the 2nd spell, it's best to go for Ignite. This helps Yasuo to get an early advantage in the laning phase and helps him deal extra damage.

Early Game


Yasuo struggles a bit in the early game as a melee champion. Most of the time you want to stay back and wait for the enemy champion to push the minion wave under your tower. You can walk up to minions early on when you have your Way of the Wanderer shield up and available so you don't take damage to your health. Once you hit Level 5, this is where you can potentially look for the all-in and try and kill the enemy mid-lane. If you can't find the opportunity in the mid lane, you can try to roam around the map and use your Ultimate in the side lanes.

Late Game


When you reach the mid and late game and get a few items, this is where Yasuo can start to become useful since you have quite a lot of mobility and crowd control. When you are grouped with your team and about to have a team fight, the best thing you want to do is get to their backline where you can kill the enemy carries. Always keep an eye on your teammates, especially ones that have a knock-up as you can follow it up with your Ultimate. You can also use your Wind Wall to block damage and abilities to help you and your team.

Conclusion


Overall Yasuo is a very fun and mobile champion to play with the ability to out-play the enemy team and win the fight with some insane combos and knock-ups. At times it might be difficult to play Yasuo as he has a high skill gap but once you practice him a few times you can carry.


Thank you for reading this guide! Feel free to follow me and ask any questions on:

Good luck on the rift summoners!

iTzSTU4RT

YASUO PATCH HISTORY

FULL PATCH NOTES

Patch 7.2

Way of the Wanderer Way of the Wanderer
  • Shield: 115 ~ 600 (Based on Critical Rate and level) → 125 - 680 (Based on level)
  • Shield generation is slower in the early game and faster in the late game. (roughly +-10%)
Wind Wall Wind Wall
  • Cooldown: 18/18/18/18s → 22/20/18/16s
Sweeping Blade Sweeping Blade
  • Number of repeat-thrust damage amplification stacks: 2 → 3 (Maximum damage amplification remains 75%)
Last Breath Last Breath
  • Bonus: 40% Armor Penetration percentage → 55% Bonus Armor Penetration percentage

Patch 7.1

Steel Tempest Steel Tempest
  • Base Damage: 25/55/85/115 → 20/50/80/110
Last Breath Last Breath
  • Armor Penetration Rate: 50% → 40%

Patch 6.1d

Way of the Wanderer Way of the Wanderer
  • Shield value: 100~485 → 115~500+100% Critical Strike rate
Steel Tempest Steel Tempest
  • Damage: 25/60/95/130 + 100%Attack Damage → 25/60/95/130 + 105%Attack Damage
  • Damage of Critical Strike: 25/55/85/115 +175% Attack Damage → 25/55/85/115 +183.75% Attack Damage
Sweeping Blade Sweeping Blade
  • Cooldown of casting on the same enemy: 8/7/6/5s → 7/6/5/4s
Last Breath Last Breath
  • Bonus armor penetration gained with Critical Strike: 30% → 50%

Patch 6.1b

Base stats
  • Base Attack Damage: 62 → 58
  • Base Health: 600 → 630
  • Health per level : 112 → 120
Way of the Wanderer Way of the Wanderer
  • [Removed] Reducing crit damage by 10%
  • Every 1% excessive crit converted to bonus Attack Damage: 0.4 Attack Damage → 0.6 Attack Damage
  • Shield duration: 1.5s → 1s
Steel Tempest Steel Tempest
  • Base damage: 25/60/95/130 → 25/55/85/115
  • Crit damage: 25/60/95/130 + 165% Attack Damage → 25/55/85/115 + 175% Attack Damage
  • Crit damage with Infinity Edge: 25/60/95/130 + 195% Attack Damage → 25/55/85/115 + 205% Attack Damage

Patch 5.1a

base_stats
  • Base Health regen: 9 → 12
Steel Tempest Steel Tempest
  • Damage: 20/55/90/125 + 100% Attack Damage → 25/60/95/130 + 100% Attack Damage
Last Breath Last Breath
  • Damage: 250/400/550 + 150% bonus Attack Damage → 250/400/550 + 160% bonus Attack Damage

Patch 4.4a

Wind Wall Wind Wall
  • Cooldown: 21/20/19/18s → 18/18/18/18s

Patch 4.0b

Sweeping Blade Sweeping Blade
  • Target immunity cooldown: 8s → 8/7/6/5s

Patch 3.4b

base_stats
  • Attack Damage per level: 3.6 → 4.5Attack Damage at level 15: 112 → 125
  • Attack Damage at level 15: 112 → 125

Patch 3.4a

base_stats
  • Base Attack Damage: 58 Attack Damage → 62 Attack Damage
Last Breath Last Breath
  • Base damage: 200/350/500 → 250/350/550

Patch 3.4

base_stats
  • Attack Damage per level: 2.65 → 3.6Attack Damage at level 15: 96 → 109
  • Attack Damage at level 15: 96 → 109

Patch 3.3a

Way of the Wanderer Way of the Wanderer
  • Shield: 100-520 → 100-485
  • Shield duration: 2s → 1.5s

Patch 3.1

Steel Tempest Steel Tempest
  • Whirlwind speed: 10 → 11.5
  • Whirlwind range: 8.3 → 9.3

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