Statistics Lvl 1
Lvl 15
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Level 1 Ahri Stats

Health 630
Health Reg. (5s) 8
Mana 435
Mana Reg. (5s) 18
Armor 34
Magic Res. 36
Move Speed 355
Attack Dmg. 52
Attack Spd. 0.75

Ahri's Abilities

PEssence Theft

Grants a stack of Essence Theft if her ability hits a target. At 3 stacks, Ahri's next ability that hits an enemy heals her for 40 (+20% AP).

If an enemy champion that Ahri has damaged within 3 seconds dies, she will consume their essence to heal herself for 80 (+35% AP).

1Orb of Deception
Cooldown: 7 / 7 / 7 / 7
Cost: 65 / 70 / 75 / 80
Ahri sends out and pulls back her orb, dealing 40 / 75 / 110 / 145 (+45% AP) magic damage on the way out and 40 / 75 / 110 / 145 (+45% AP) true damage on the way back.
2Fox-Fire
Cooldown: 8 / 7 / 6 / 5
Cost: 50 / 50 / 50 / 50
Ahri gains 45% movement speed and releases three fox-fires, that lock onto and attack nearby enemies for 45 / 80 / 115 / 150 (+35% AP) magic damage.
3Charm
Cooldown: 12 / 12 / 12 / 12
Cost: 85 / 85 / 85 / 85
Ahri blows a kiss that does 60 / 100 / 140 / 180 (+50% AP) magic damage and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.
4Spirit Rush
Cooldown: 75 / 65 / 55
Cost: 100 / 100 / 100

Ahri dashes forward and fires essence bolts, damaging nearby enemies for 60 / 90 / 120 (+35% AP) magic damage. Spirit Rush can be cast up to three times before going on cooldown.

During Spirit Rush, if Ahri devours a champion's essence with Essence Theft, Ahri will extend Spirit Rush's recast duration up to 10 seconds, and she gains an extra charge of Spirit Rush (Can store up to 3 charges).

Dash range increases while leveling up. Essence bolts attack champions first.

Ahri Build Guide for Wild Rift

Build Ahri with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Ahri or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Ahri's abilities in detail, the best items to build, which skills to level first, and more. Ahri is ranked Tier S (Mid Lane) in our Champion Tier List
Ahri
Ahri Mid Lane
The Nine-Tailed Fox
Show Champ Stats
Patch 7.1f
Recommended Role Mid Lane

Ahri's Item Build

Starting Item
Amplifying Tome
Amplifying Tome
Core Items
Luden's Echo
Luden's Echo
Lich Bane
Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Boots
Boots of Mana
Boots of Mana
Stasis
Stasis
Final Build
Luden's Echo
Luden's Echo
Lich Bane
Lich Bane
Rabadon's Deathcap
Rabadon's Deathcap
Infinity Orb
Infinity Orb
Crown of the Shattered Queen
Crown of the Shattered Queen
Boots of Mana
Boots of Mana
Stasis
Stasis

Ahri's Spells & Runes

Summoner Spells
Flash
Flash
Ignite
Ignite
Runes
Electrocute
Electrocute
Empowered Attack
Empowered Attack
Chain Assault
Chain Assault
Eyeball Collector
Eyeball Collector
Bone Plating
Bone Plating

Ahri's Situational Items

vs Shielding
Infinity Orb
Oceanid's Trident
vs Healing
Infinity Orb
Morellonomicon

Ahri's Skill Order

Essence Theft Essence Theft (Passive)
Quick Skill Order
Orb of Deception
Fox-Fire
Charm
Orb of Deception
  • Orb of Deception
Fox-Fire
  • Fox-Fire
Charm
  • Charm
Spirit Rush
  • Spirit Rush
Quick Skill Order
Orb of Deception
Fox-Fire
Charm

Ahri is Countered By

Mid
Akali Akali
Mid
Syndra Syndra
Mid
Orianna Orianna

Ahri Synergizes With

Vi Vi
Jarvan IV Jarvan IV
Nautilus Nautilus

How to play Ahri


Ahri is a burst mage who can be played in the Mid Lane. Ahri excels at picking off isolated targets and controlling fights with her crowd control and mobility. Her playstyle revolves around laning Charm, then quickly following up with damage from Orb of Deception and Fox-Fire to kill enemies. Her main weakness is her early game. Ahri has relatively long cooldowns and can struggle to land Charm when enemy minions are in the way. Once she unlocks her ultimate, Spirit Rush, Ahri gains much more mobility and outplay potential. This significantly improves her skirmishing and roaming power.


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3
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AA

Ahri's Abilities


Essence Theft
(Passive)

Ahri gains a stack of Essence Theft when her abilities hit enemies. At 3 stacks, her next ability, that hits an enemy, heals her.
If an enemy champion she has damaged dies shortly after, she consumes their essence to heal herself for extra health.

There is an indicator underneath Ahri's mana bar that shows how many stacks she has. Keeping track of these stacks is important, as reaching 3 allows her to heal when hitting an ability, helping her sustain in lane.

Orb of Deception
(1)

Ahri sends out an orb that damages enemies it passes through on the way out with magic damage, then pulls it back to deal true damage.

Orb of Deception is Ahri's main poke and waveclear tool, so you should use it to consistently damage enemies while farming safely. Try to position yourself so both the outgoing and returning damage hit the same target, as this maximises her burst damage.

Fox-Fire
(2)

Ahri releases 3 flames that target nearby enemies, dealing magic damage and granting a short burst of movement speed.
Fox-Fire prioritises champions hit by Charm, then recently attacked targets.
Always try to hit your Charm first. Helping all flames focus on the same enemy. Use the bonus movement speed to reposition; it's great for dodging skill shots or kiting in fights.

Charm
(3)

Ahri blows a kiss that deals magic damage and charms the target, forcing them to walk toward Ahri.

Charm is Ahri's main engage tool and the key to her burst damage. Landing it allows you to safely follow up with your full combo. It works best when used patiently. Using it from fog of war makes it harder for enemies to react to.

Spirit Rush
(Ultimate)

Ahri dashes and fires essence bolts that deal magic damage to nearby enemies. Can be cast up to 3 times.
Takedown extends the duration and grants an extra dash charge.

Spirit Rush is key to Ahri's mobility, safety and playmaking potential. It's most effective when used after landing Charm, as the dash helps you stay on top of your target and secure your full combo. Spirit Rush is also a reliable escape tool, allowing you to dodge key abilities and disengage from dangerous ganks.

Ahri Build Breakdown


Luden's Echo
Lich Bane
Rabadon's Deathcap
Infinity Orb
Crown of the Shattered Queen
Boots of Mana - Stasis

Luden's Echo boosts Ahri's burst damage, making her combos hit harder. It also improves her wave clear, helping her roam and look for picks more often.


Lich Bane helps Ahri's burst potential after using abilities. Every time she casts a spell, her next basic attack deals bonus damage, which fits perfectly with her combos.


Rabadon's Deathcap massively boosts Ahri's Ability Power, which directly boosts all her damage. Since her kit relies on high burst combos, the extra AP makes her able to delete squishy targets much faster.


With runes, we have the following:

Electrocute

Electrocute adds burst damage on top of Ahri's already strong combo. Landing Charm followed by Orb and Fox-Fire activates Electrocute instantly.

Empowered Attack

Empowered Attack fits perfectly with Ahri's combo pattern and synergises well with Lich Bane.

Chain Assault

Chain Assault can easily be triggered with Ahri's combo, increasing her damage during trades.

Eyeball Collector

Eyeball Collector is great on Ahri because it gives her increasing Ability Power as she gets kills or assists. Since she plays as a burst mage/assassin who looks for picks with Charm and roaming plays, she stacks it quickly.

Bone Plating

Bone Plating reduces burst damage from enemy all-ins. After she gets engaged on or trades in lane, it blocks part of the damage from the next few hits.

Flash
Ignite

Flash is great for Ahri. It lets her land surprise Charms from unexpected angles. It's also a key defensive tool when Spirit Rush is on cooldown.

Ignite adds extra burst damage to her all-in combos. When she lands Charm and follows up with her abilities, Ignite helps finish off low-health enemies.

Early Game


In the early game, Ahri wants to play safe and use her abilities to poke enemies. Her main goal is to farm while waiting for the right opportunities to land Charm. Orb of Deception can be used to last-hit minions and poke the enemy mid laner at the same time. Hitting Charm will allow you to deal a lot of burst damage and give you real kill pressure. This is especially helpful when setting up potential ganks from your jungler. Once you get to Level 5 and have access to Spirit Rush, you can look to play more aggressively and have much more kill potential and a strong safety tool.

Late Game


In the late game, Ahri becomes a pick-focused assassin who looks to catch out high-value targets rather than focusing on frontlining in fights. Her value comes from landing Charm on priority enemies and quickly bursting them. A single well-placed Charm can decide a fight, so holding it for the right moment is more valuable than using it early. Spirit Rush should not be used all at once. Try to save some charges for dodging skillshots and chasing enemies. 

Conclusion


Overall, Ahri is a flexible burst mage who excels at picking off enemies and controlling fights. She is all about timing and precision. Land your Charm, follow up with your combo and get out before the enemy can react


Thank you for reading this guide!

If you found it helpful, feel free to follow me and ask any questions on:

Good luck on the rift summoners!

- iTzSTU4RT

AHRI PATCH HISTORY

FULL PATCH NOTES

Patch 7.0c

Fox-Fire Fox-Fire
  • Optimized the targeting logic of Ahri’s Fox-Fire (ability 2). After marking enemies with basic attacks or Charm (ability 3), the dispersion of Fox-Fire (ability 2) is reduced.
Charm Charm
  • Optimized the handling feel of Charm (ability 3), allowing her to more easily execute the Charm–Flash (3–Flash) ability combo and deliver more highlight-worthy plays.

Patch 6.1d

Base Stats
  • Base health: 600 → 630
Orb of Deception Orb of Deception
  • Damage of release the orb: 40/75/110/145 + 40% Ability Power → 40/75/110/145 + 45% Ability Power
  • Damage of retrieving the orb: 40/75/110/145 + 40% Ability Power → 40/75/110/145 + 45% Ability Power
Fox-Fire Fox-Fire
  • [New] Target searching range will be temporarily increased when Ahri’s basic attack or Charm hits enemy champions or epic monsters
  • [Adjustment] Fox-Fire will be cast quicker with enemy targeted

Patch 5.2b

Orb of Deception Orb of Deception
  • Damage: 35/70/105/140 + 35% Ability Power → 40/75/110/145 + 40% Ability Power 
  • True Damage: 35/70/105/140 + 35% Ability Power  → 40/75/110/145 + 40% Ability Power
Fox-Fire Fox-Fire
  • Cooldown: 9/8/7/6s  → 8/7/6/5s
  • Damage: 40/75/110/145+30% Ability Power → 45/80/115/150+35% Ability Power

Patch 4.3c

Essence Theft Essence Theft
  • Regeneration from takedowns: 70/110/150/190 + 30% Ability Power → 80/120/160/200 + 35% Ability Power
Fox-Fire Fox-Fire
  • Bonus movement speed: 40% → 45%

Patch 3.4a

Essence Theft Essence Theft
  • Base heal on takedown: 80 - 200 + 40% Ability Power → 70 - 190 + 30% Ability Power

Patch 3.3

Essence Theft Essence Theft
  • Ahri gains a stack of Essence Theft whenever she hits an enemy with an ability, stacking up to 3 times. At 3 stacks, her next ability consumes all stacks to heal her for 40/60/80/100 (based on level) +20% Ability Power upon hitting an enemy.
  • [NEW] Whenever Ahri scores a champion takedown within 3 seconds of damaging them, she consumes their essence to heal herself for 80/120/160/200 + 40% Ability Power.
Fox-Fire Fox-Fire
  • Improved the logic of the fox-fire projectile.
Charm Charm
  • [REMOVED] Enemies hit by Charm take 20% more damage from Ahri’s abilities for 5 seconds.
Spirit Rush Spirit Rush
  • [NEW] During Spirit Rush, if Ahri devours a champion’s essence with Essence Theft, Ahri will extend Spirit Rush’s recast duration up to 10 seconds, and she gains an extra charge of Spirit Rush. Can store up to 3 charges.
  • Initial Duration: 12s

Patch 3.2

base_stats
  • Health per level: 115 → 105

Patch 2.5

base_stats
  • Base Health: 570 HP → 530 HP
  • Mana per level: 57 → 49
Orb of Deception Orb of Deception
  • Base Damage (Both Magic and True): 40/75/110/145 → 35/70/105/140

Patch 2.4b

Fox-Fire Fox-Fire
  • [BUGFIX] Movement speed will now properly decay over time

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