This champion was updated in the latest Patch 7.3a
Statistics Lvl 1
Lvl 15
Hide Champ Stats

Level 1 Caitlyn Stats

Health 600
Health Reg. (5s) 6
Mana 345
Mana Reg. (5s) 12
Armor 35
Magic Res. 30
Move Speed 335
Attack Dmg. 60
Attack Spd. 0.62

Caitlyn's Abilities

PHeadshot

Every 6 attacks fires a Headshot, dealing 36 (60% - 90% AD ) bonus physical damage. This damage scales with Critical Rate and Critical Damage at 100% effectiveness.

Attacks against trapped or netted targets fire a Headshot with double range. Attacks while in the bush build Headshot twice as fast.

1Piltover Peacemaker
Cooldown: 9 / 8 / 7 / 6
Cost: 50 / 60 / 70 / 80

Fires a narrow piercing bullet that deals 50 / 100 / 150 / 200 (+ 125% / 145% / 165% / 185% AD) physical damage. Hitting an enemy expands the bullet, but reduces subsequent damage by 40%.

Always deals full damage to trapped or netted enemies.

2Yordle Snap Trap
Cooldown: 1 / 1 / 1 / 1
Cost: 20 / 20 / 20 / 20

Sets a trap that enemy champions can spring, immobilizing them for 1.5 seconds and Revealing them for a short duration. Headshot attacks against enemies trapped by Yordle Snap Trap deal 40 / 90 / 140 / 190 (+30% bonus AD) bonus physical damage.

Traps last for 30 seconds and 2 / 3 / 4 / 5 can be active at once.

Trap charging time: 25 / 20 / 15 / 10 seconds.

390 Caliber Net
Cooldown: 16 / 14 / 12 / 10
Cost: 75 / 75 / 75 / 75
Launches a net, knocking Caitlyn backwards. The net deals 70 / 120 / 170 / 220 (+80% AP) magic damage and slows by 50% for 1.5 seconds.
4Ace in the Hole
Cooldown: 65 / 55 / 45
Cost: 100 / 100 / 100

Lines up the perfect shot, Revealing an enemy champion for 1.5 seconds before dealing 250 / 450 / 650 (+100% bonus AD) physical damage plus 20% of their missing Health. Damage scales with Caitlyn's Critical Rate and Critical Damage at 30% effectiveness.

Enemy champions can intercept the bullet before it hits their ally.

Has a range of 1750 / 2250 / 2750 .

Caitlyn Build Guide for Wild Rift

Build Caitlyn with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Caitlyn or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Caitlyn's abilities in detail, the best items to build, which skills to level first, and more. Caitlyn is ranked Tier S (Duo Lane) in our Champion Tier List
Caitlyn
Caitlyn ADC
The Sheriff of Piltover
Show Champ Stats
Patch 7.3a
Recommended Role Duo Lane
Marksman Poke Range

Caitlyn's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Stormrazor
Stormrazor
Hexoptics C44
Hexoptics C44
Lord Dominik's Regard
Lord Dominik's Regard
Boots
Berserker's Greaves
Berserker's Greaves
Galeforce
Galeforce
Final Build
Stormrazor
Stormrazor
Berserker's Greaves
Berserker's Greaves
Hexoptics C44
Hexoptics C44
Lord Dominik's Regard
Lord Dominik's Regard
Infinity Edge
Infinity Edge
Bloodthirster
Bloodthirster
Galeforce
Galeforce

Caitlyn's Spells & Runes

Summoner Spells
Flash
Flash
Ghost
Ghost
Situational Spells
Ghost
Ghost
Barrier
Barrier
Runes
Lethal Tempo
Lethal Tempo
Brutal
Brutal
Cut Down
Cut Down
Legend: Bloodline
Legend: Bloodline
Bone Plating
Bone Plating

Caitlyn's Situational Items

vs Healing
Lord Dominik's Regard
Mortal Reminder
vs Crowd Control
Bloodthirster
Mercurial Scimitar
vs Burst Damage
Bloodthirster
Guardian Angel
vs Tanks
Bloodthirster
Blade of the Ruined King

Caitlyn's Skill Order

Headshot Headshot (Passive)
Quick Skill Order
Piltover Peacemaker
Yordle Snap Trap
90 Caliber Net
Piltover Peacemaker
  • Piltover Peacemaker
Yordle Snap Trap
  • Yordle Snap Trap
90 Caliber Net
  • 90 Caliber Net
Ace in the Hole
  • Ace in the Hole
Quick Skill Order
Piltover Peacemaker
Yordle Snap Trap
90 Caliber Net

Caitlyn is Countered By

Duo
Ashe Ashe
Duo
Kai'Sa Kai'Sa
Duo
Ezreal Ezreal

Caitlyn Synergizes With

Thresh Thresh
Karma Karma
Bard Bard

How to play Caitlyn


Caitlyn is a marksman who can be played in the Duo Lane. She has the highest base attack range in the game, and because of this, she is one of the strongest early/mid-game marksman. When it comes to teamfights, she can play safe whilst dealing damage from far away. Yordle Snap Trap gives Caitlyn a unique way to play around towers and objectives. These traps can be used to zone enemies away from choke points and objectives, allowing her to deal damage without being threatened.


3
1
AA

Caitlyn's Abilities


Headshot
(Passive)

Every 6 attacks fires a headshot, dealing bonus physical damage. Enemies Trapped or Netted from Yordle Snap Trap and 90 Caliber Net trigger Headshot. If Caitlyn attacks from brushes, she builds Headshot twice as fast.

There is an indicator underneath Caitlyn's mana bar that shows how many attacks you have done. Once the last bar turns red, her next attack will be a Headshot. Use the brushes to your advantage. You'll be able to threaten the enemies more often when farming from a brush.

Piltover Peacemaker
(1)

Caitlyn fires a narrow piercing bullet that deals physical damage. Hitting an enemy expands the bullet but reduces subsequent damage. Caitlyn always deals full damage to trapped or netted enemies.

Piltover Peacemaker is great when needing to push/clear minion waves. If an enemy is standing away from minions, use Piltover Peacemaker in a bush to deal full damage. When enemies step on a trap, auto-attack before using Piltover Peacemaker for the highest damage output.

Yordle Snap Trap
(2)

Caitlyn sets a trap that enemy champions can spring, immobilizing them for a second and revealing them for a short duration.

Traps are best placed in chokepoints and narrow passages for zoning control around objectives. If you tap the button, the trap will always go underneath the closest enemy champion. This is good when the enemy has already been crowd-controlled by your allies. However, when kitting away from enemies, manually using the traps underneath you is the best way to protect yourself when running away. Traps only last for 30 seconds, so don't waste them and always think ahead.

90 Caliber Net
(3)

Caitlyn launches a net, knocking her backwards. The net deals magic damage and slows for just over a second.

Use 90 Caliber Net to dodge abilities and disengage from enemies. Caitlyn can also use the Net to get over walls and terrain. If you hit 90 Caliber Net, she can combo this with Piltover Peacemaker and Headshot to get the maximum damage output.

Ace In The Hole
(Ultimate)

Caitlyn lines up the perfect shot, revealing an enemy champion for just over a second before dealing physical damage. Ace in the Hole will do more damage to enemies that have more missing health.

It's important to know that enemy champions can intercept the bullet before it hits their ally, so timing Ace in the Hole will be crucial.

Caitlyn Build Breakdown


Berserker's Greaves
The Collector
Magnetic Blaster
Mortal Reminder
Infinity Edge
Bloodthirster

Stormrazor grants movement speed and deals bonus damage when at 100 Energized stacks. Caitlyn has long range that can help stacking, and the movement speed helps with kiting and repositioning.


Hexoptics C44 is great with Caitlyn's long attack range and poke. You will naturally benefit from the bonus damage since Caitlyn has the longest attack range of any Marksman in the game.


Infinity Edge increases Caitlyn's critical damage making her headshots deal insane damage.


Onto the runes, we have:

Lethal Tempo

Lethal Tempo increases Caitlyn's range and the extra attack speed means Caitlyn can proc her Headshot more often.

Brutal

Brutal gives Caitlyn more damage with her auto attacks. With her long range, she can use this to her advantage and auto-attack often during the laning phase.

Cut Down

Cut Down helps Caitlyn deal more damage to tankier targets, boosting her overall damage.

Coup de Grace provides additional damage that helps burst enemies when they are low on health.

Legend: Bloodline

Legend: Bloodline allows Caitlyn to heal from the damage dealt from her attacks and abilities, improving her sustain and survivability.

Bone Plating

Bone Plating is an excellent choice for surviving all-ins from enemy champions. As the carry for your team, you'll get a lot of focus from the enemies.

Flash
Ghost

Flash is a must-have Summoner Spell. Use it to dodge skillshots and escape enemies. When you have Headshot available, Flash can also be used to get into range to kill the enemy.

Ghost helps Caitlyn reposition during teamfights and gives her the space to auto attack.

Early Game


Caitlyn is one of the strongest early games champions, thanks to her high base attack range and abilities that allow her to play poke and play aggressively. To maximize her damage output, mix in auto-attacks and her abilities and take advantage when Headshot is available, which happens often when auto-attacking from brushes. Be careful when using 90 Caliber Net aggressively, as it has a very long cooldown early on, so you might get caught without a way to escape.

Late Game


In the late game, Caitlyn's primary role is to deal consistent damage from the backline. In teamfights, positioning is the most important thing. Stay behind your frontline, keeping a safe distance from assassins and bruisers. Sometimes, it's best to keep auto-attacking instead of using abilities in between since you'll have so much attack speed and damage. When enemies step on a trap, be sure to auto-attack them for the increased damage and use 90 Caliber Net to reposition and create space during fights.

Conclusion


Caitlyn is a great beginner-friendly champion to play. Her long attack range and abilities make her an easy champion to master. 


Thank you for reading this guide! Feel free to follow me and ask any questions on:

Good luck on the rift summoners!

iTzSTU4RT



CAITLYN PATCH HISTORY

FULL PATCH NOTES

Patch 7.3a

Base stats
  • Attack Speed per level: 0.04 → 0.025
Headshot Headshot
  • 60% -100% (Based on level) → 60% -90% (Based on level) 

Patch 7.3

Base Stats
  • Attack Speed Ratio: 0.625
  • Base Attack Speed: 0.625
  • Base Bonus Attack Speed: 0.28
  • Attack Speed per Level: 0.04
  • Base Attack Damage: 54 → 60
  • Attack Damage per Level: 4.5 → 4.2
Headshot Headshot
  • Headshot bonus damage: (60% - 110%) × Attack Damage + 200 × Critical Rate → (60% - 100%) × Attack Damage + Critical Rate × 100% + (Critical Damage-2) × Critical Rate × 100% × Attack Damage
Piltover Peacemaker Piltover Peacemaker
  • Damage: 60 / 110 / 160 / 210 + 125 / 140 / 155 / 170% Attack Damage → 50 / 100 / 150 / 200 + 125 / 145 / 165 / 185% Attack Damage
Yordle Snap Trap Yordle Snap Trap
  • [New] Headshot attacks against enemies trapped by Yordle Snap Trap deal 40 / 90 / 140 / 190 (+30% bonus Attack Damage) bonus physical damage.
90 Caliber Net 90 Caliber Net
  • Slow duration: 1.5s → 1s
Ace in the Hole Ace in the Hole
  • Damage: 200 / 375 / 550 + 200% bonus Attack Damage + 20% target missing Health → (250 / 450 / 650 + 100% bonus Attack Damage + 20% target missing Health) × (1 + Critical Rate × 30% + (Critical Damage - 2) × 30% × Critical Rate)

Patch 7.2d

Headshot Headshot
  • Damage: 50% - 100% (Based on level) Attack Damage + 125* Critical Rate → 60% - 110% (Based on level) Attack Damage + 200 * Critical Rate
Yordle Snap Trap Yordle Snap Trap
  • Charge time: 27/22/17/12s → 25/20/15/10s

Patch 6.3f

Base Stats
  • Attack Damage per level: 4 → 4.5

Patch 4.3a

YORDLE SNAP TRAP YORDLE SNAP TRAP
  • Charging time: 30/24/18/12s → 27/22/17/12s

Patch 4.0b

base_stats
  • Base Attack Damage: 58 → 54

Patch 2.6

ACE IN THE HOLE ACE IN THE HOLE
  • Base damage: 300/525/750 → 200/375/550

Copyright © 2025 WildRiftFire | All Rights Reserved