Statistics Lvl 1
Lvl 15
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Level 1 Caitlyn Stats

Health 570
Health Reg. (5s) 6
Mana 345
Mana Reg. (5s) 12
Armor 35
Magic Res. 30
Move Speed 335
Attack Dmg. 54
Attack Spd. 0.83

Caitlyn's Abilities

PHeadshot

Every 6 attacks fires a Headshot, dealing 27 (50% AD + 125 Critical chance) bonus physical damage. Trapped or netted enemies trigger a Headshot that has double range.

Attacking from brush builds Headshot twice as fast.

1Piltover Peacemaker
Cooldown: 9 / 8 / 7 / 6
Cost: 50 / 60 / 70 / 80
Fires a narrow piercing bullet that deals 60 / 110 / 160 / 210 (+ 125% / 140% / 155% / 170% AD) physical damage. Hitting an enemy expands the bullet, but reduces subsequent damage by 40%. Always deals full damage to trapped or netted enemies.
2Yordle Snap Trap
Cooldown: 1 / 1 / 1 / 1
Cost: 20 / 20 / 20 / 20

Sets a trap that enemy champions can spring, immobilizing them for 1.5 seconds and Revealing them for a short duration. Traps last for 30 seconds and 2 / 3 / 4 / 5 can be active at once.

Trap charging time: 27 / 22 / 17 / 12 seconds.

390 Caliber Net
Cooldown: 16 / 14 / 12 / 10
Cost: 75 / 75 / 75 / 75
Launchest a net, knocking Caitly backwards. The net deals 70 / 120 / 170 / 220 (+80% AP) magic damage and slows by 50% for 1.5 seconds.
4Ace in the Hole
Cooldown: 65 / 55 / 45
Cost: 100 / 100 / 100

Lines up the perfect shot, Revealing an enemy champion for 1.5 seconds before dealing 200 / 375 / 550 (+200% bonus AD) physical damage plus 20% of their missing Health.

Enemy champions can intercept the bullet before it hits their ally.

Caitlyn Build Guide for Wild Rift

Build Caitlyn with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Caitlyn or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Caitlyn's abilities in detail, the best items to build, which skills to level first, and more. Caitlyn is ranked Tier S+ (Duo Lane) in our Champion Tier List
Caitlyn
Caitlyn ADC
The Sheriff of Piltover
Show Champ Stats
Patch 5.1
Recommended Role Duo Lane

Caitlyn's Item Build

Starting Item
Long Sword
Long Sword
Core Items
Stormrazor
Stormrazor
Magnetic Blaster
Magnetic Blaster
Bloodthirster
Bloodthirster
Boots
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis
Final Build
Stormrazor
Stormrazor
Magnetic Blaster
Magnetic Blaster
Bloodthirster
Bloodthirster
Mortal Reminder
Mortal Reminder
Guardian Angel
Guardian Angel
Gluttonous Greaves
Gluttonous Greaves
Stasis
Stasis

Caitlyn's Spells & Runes

Summoner Spells
Flash
Flash
Ghost
Ghost
Runes
Lethal Tempo
Lethal Tempo
Brutal
Brutal
Coup de Grace
Coup de Grace
Legend: Alacrity
Legend: Alacrity
Bone Plating
Bone Plating

Caitlyn's Situational Items

vs Ability Power
Guardian Angel
Maw of Malmortius

Caitlyn's Situational Runes

vs Tanks
Coup de Grace
Giant Slayer
vs Crowd Control
Legend: Alacrity
Legend: Tenacity

Caitlyn's Skill Order

Headshot Headshot (Passive)
Piltover Peacemaker
  • Piltover Peacemaker
Yordle Snap Trap
  • Yordle Snap Trap
90 Caliber Net
  • 90 Caliber Net
Ace in the Hole
  • Ace in the Hole
Quick Skill Order
Piltover Peacemaker
Yordle Snap Trap
90 Caliber Net

How to play Caitlyn


Caitlyn is an attack damage dragon lane champion. She has the highest base attack range of any other AD Carry in the game, because of this she has a really strong early game. Caitlyn also scales well into the mid and late game as a critical strike marksman using her abilities and headshots to do a lot of damage. Caitlyn's main damage comes from her auto attacks and Headshot. It's important to get the most out of her abilities to zone, poke and kill the enemy champions.

3
1
AA

Caitlyn's Abilities


Headshot
(Passive)

Every 6 attacks fires a headshot, dealing bonus physical damage. There is an indicator underneath Caitlyn's mana bar that shows how many attacks you have done. Once the last bar turns red, then her next attack will be a Headshot.

Trapped or netted enemies from Yordle Snap Trap (2nd Ability) and 90 Caliber Net (3rd Ability) trigger a Headshot that has double range. If Caitlyn attacks from brushes she builds Headshot twice as fast so she only needs to auto-attack 3 times and then her next attack will be a Headshot.

Piltover Peacemaker
(1)

Caitlyn fires a narrow piercing bullet that deals physical damage. Hitting an enemy expands the bullet, but reduces subsequent damage. This ability is really good when trying to clear/push minion waves and she can try and hit the enemy champions at the same time if aimed correctly.

Caitlyn always deals full damage to trapped or netted enemies so it's important to try and hit Piltover Peacemaker before you Headshot on trapped or netted enemies. By the time Piltover Peacemaker's animation finishes, you still have enough time to auto-attack the target to get the Headshot.

Yordle Snap Trap
(2)

Caitlyn sets a trap that enemy champions can spring, immobilizing them for just over a second and revealing them for a short duration. Traps are best placed in chokepoints around the map so enemies find it hard to move through these tight areas. This works especially well during big objective fights around Dragon and Baron.

A quick tip, if you just tap the button the trap will always go underneath you where you are standing. This is good when you are trying to kite back and move away from enemy champions trying to dive on top of you. Traps only last for 30 seconds so make sure you don't waste them and always think a step ahead.

90 Caliber Net
(3)

Caitlyn launches a net knocking her backwards. The net deals magic damage and slows for just over a second. Caitlyn can use the Net to get over walls and terrain. This is helpful when you are trying to escape enemies and to create a distance so you can keep auto-attacking to deal damage.

If Caitlyn hits the 90 Caliber Net, she can combo this with Piltover Peacemaker (1st Ability) and Headshot (Passive) to get the maximum damage output.

Ace In The Hole
(Ultimate)

Caitlyn lines up the perfect shot, Revealing an enemy champion for just over a second before dealing physical damage. Ace in the Hole does more damage to enemies that have more missing health so it's important to make sure you only use this Ability if the enemy champion is low on health. It's also important to note that enemy champions can intercept the bullet before it hits their ally.

Caitlyn Build Breakdown


Stormrazor
Magnetic Blaster
Bloodthirster
Mortal Reminder
Guardian Angel
Gluttonous Greaves - Stasis

Caitlyn does well when building attack damage items with some attack speed and critical strike chance, so her auto attacks can do a lot of damage. Stormrazor + Magnetic Blaster are two great items for Caitlyn. The energized passives stack on top of each other, giving Caitlyn even more range, damage and an annoying slow. After these two items, Caitlyn wants to build more damage to be the main carry on the team.


Onto the runes, we have:

Lethal Tempo

With Caitlyn, you will be attacking a lot at range, and she can stack Lethal Tempo very quickly. When Lethal Tempo is fully stacked, she also gets a huge burst of attack speed that helps Caitlyn deal a lot of damage.

Brutal

With Caitlyn's incredibly long range, she can use this to her advantage and auto-attack often during the laning phase and in team fights. With Brutal, her auto attacks will be dealing more damage.

Coup de Grace

When enemy champions are low on health, Caitlyn can deal bonus damage. This will help Caitlyn kill enemies from afar. Giant Slayer is another good option when playing against Bruisers and Tanks that build a lot of health.

Legend: Alacrity

Since you are building Gluttonous Greaves and Bloodthirster you will already have enough physical vamp so the attack speed from Alacrity will be more beneficial. Legend: Tenacity is another great option when playing against champions that have Crowd Control.

Bone Plating

As a marksman, Caitlyn will always be the main focus for the enemy team to try and take down. However, Bone Plating will help Caitlyn take reduced damage from the first three instances of damage which can save his life.

Flash
Ghost

For summoner spells, Flash is a must on most champions. It's a great spell to get out of a sticky situation or if you're trying to go in for the killing blow! The go-to 2nd spell is Ghost. With Ghost, Caitlyn can get a massive burst of movement speed to help her catch up with enemy champions or kite away to safety.

Early Game


Caitlyn is strong in the early game thanks to her high base attack range and abilities that allow her to play poke and play aggressively. When using her Piltover Peacemaker try to manually aim it and predict the movement of the enemy, because sometimes when you just tap the ability it can be hard to hit.


In the laning phase, be careful when using your 90 Caliber Net aggressively as it has a very long cooldown early on so you might get caught out without a way to escape.

Late Game


Once you reach the late game and have your core items, this is where Caitlyn can do a lot of damage at range. Try and use the combo above as much as you can throughout the game so you can get the maximum damage output.


It's always best as an AD Carry to stay grouped with your team. You want to stay as far back from the enemies as possible and allow your front line to go in front of you to tank all the damage. Most of the time you are the main damage output, so if you are caught by yourself and die then your team is in really big trouble. Make sure you stay safe at all times!

Conclusion


Caitlyn is a very strong and beginner-friendly champion to play. With her attack range and abilities, she is really strong during the lanning phase and in team fights.


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Good luck on the rift summoners!

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